How VR Evolved From a ‘Stagnant Technology’
26 April 2018 • by SIGGRAPH ConferencesConferences, Industry Leaders, Interactive Techniques, Virtual Reality
Dr. Wayne Carlson walks through VR’s move from concept to reality and SIGGRAPH’s role in its evolution Wayne Carlson, Ph.D., is something of a historian of computer graphics and interactive techniques. Actively engaged in computer graphics since the early days,...
SIGGRAPH Spotlight: Episode 14 – Gaming & Interactive with Kim Libreri, Jerry Rees, and Joji Tsuruga
20 April 2018 • by SIGGRAPH ConferencesAugmented Reality, Gaming, Industry Leaders, Interactive Techniques, Real-Time, Virtual Reality
SIGGRAPH 2018 Real-Time Live! Chair Jesse Barker (software developer, Unity Technologies) sits down with gaming and interactive innovators Kim Libreri (CTO, Epic Games), Jerry Rees (creative lead – Magic Bench, Disney Research), and Joji Tsuruga (realtime supervisor,...
#SIGGRAPHchat: The Future of Storytelling
19 April 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Graphics, Interactive Techniques, Research, Virtual Reality, Visual Effects
Join SIGGRAPH for our first #SIGGRAPHchat of 2018 on Thursday, 26 April, at 2 pm ET (1 pm CT, 11 am PT) on Twitter. We will be using the hashtag #SIGGRAPHchat and our topic will be the future of storytelling. If you're a part of the storytelling experience, whether...
Immersive Storytelling and the Future of VR: Meet IRIDiuM+
17 April 2018 • by SIGGRAPH ConferencesConferences, Virtual Reality
The Immersive Pavillion is new this year at SIGGRAPH 2018 and will be a place to explore the latest technological advances in virtual, augmented, and mixed reality. Attendees can experience, play, and learn in the Pavilion's VRcade, VR Theater (part of the Computer...
SIGGRAPH Spotlight: Episode 13 – The Making of ‘Loving Vincent’
13 April 2018 • by ACM SIGGRAPHAnimation, Art, Film, Industry Leaders
ACM SIGGRAPH International Resources Committee member Santiago Echeverry (professor, University of Tampa) sits down with Łukasz Mackiewicz and Francho Melendez, two members of the team behind “Loving Vincent,” the first-ever, fully painted animated feature film, which...
Research Preview: SIGGRAPH 2018 Art Papers
12 April 2018 • by SIGGRAPH ConferencesArt, Conferences, Design, Production, Research, Visual Effects
Image credit: "Augmented Fauna and Glass Mutations: A Dialogue Between Material and Technique in Glassblowing and 3D Printing" © 2018 City University of Hong Kong Artists, theorists, historians, and researchers alike submitted their contributions to the SIGGRAPH 2018...
The SIGGRAPH Garage: One Startup’s Story
10 April 2018 • by SIGGRAPH ConferencesConferences, Software, Visual Effects
Inaugural SIGGRAPH Garage exhibitor Daniele Federico, co-founder and CEO of Toolchefs, shares his experience as a startup exhibitor at the 2017 conference. The Garage will be back at SIGGRAPH 2018, highlighting new and emerging companies in the computer graphics and...
SIGGRAPH 2018 is All About You
5 April 2018 • by SIGGRAPH ConferencesConferences
SIGGRAPH 2018 is a five-day immersion into the latest innovations in computer graphics, animation, virtual reality, game development, digital art, mixed reality, augmented reality, emerging technologies, and more. Registration is open now! Experience research,...
Diversity in the Animation and VFX Community
22 March 2018 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Visual Effects
Image: Panel discussion at SIGGRAPH 2017: The Academy's Science and Technology Council Presents "Hidden Figures" in Collaboration with NASA. Photo by John Fujii by Jessica Sommerville The topic of diversity within the VFX and animation community is one that has gained...
Award Winning Visual Effects
20 March 2018 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Software, Visual Effects
The Lego Movie image courtesy of Animal Logic by Melanie Farmer And, the Oscar Goes to…. Avid moviegoers may not know Mark Elendt by name, but chances are pretty high they’ve seen his movies. This year, Elendt and SideFX will take home an Oscar for their creation and...
SIGGRAPH Spotlight: Episode 12 – Mark Billinghurst
16 March 2018 • by ACM SIGGRAPHAugmented Reality, Industry Leaders, Virtual Reality
This all-new episode of SIGGRAPH Spotlight features Mark Billinghurst, professor of virtual and augmented reality at the University of South Australia and the University of Auckland. Mark sits down with Bektur Ryskeldiev (ACM SIGGRAPH International Resources Committee...
Generations: Meet Dr. James Foley
8 March 2018 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Graphics
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Dr. James Foley is Professor Emeritus at Georgia Tech, which he joined in 1991 to found the Graphics, Visualization and Usability (now GVU) Center. 1. What was your first job? My...











