Save a Seat: SIGGRAPH 2020 Conference Announces Virtual Plans for August
24 June 2020 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences
Originally planned to take place 19–23 July in Washington, D.C., the conference will shift to late summer, spanning two weeks from 17–28 August, with on-demand content available through 27 October.
Google’s New Light Field Video Research Showcases High-quality Experience With Way More Flexibility
23 June 2020 • by SIGGRAPH ConferencesConferences, Technical Papers
Google is taking immersive media technology to the next level, showing a practical system for light field video at SIGGRAPH 2020.
SIGGRAPH Spotlight: Episode 36 – Multiperson Immersive Experiences
19 June 2020 • by SIGGRAPH ConferencesConferences, Virtual Reality
In this episode of the SIGGRAPH Spotlight podcast, experts talk through two SIGGRAPH 2020-selected projects focused on using VR to bring people together.
Honoring History Through Immersive Technology in ‘The Book of Distance’
18 June 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Virtual Reality
Blending family archives and VR technology, “The Book of Distance” takes audiences through one man’s journey using spectacular storytelling.
‘Cacophonic Choir’, the Sounds of Survivors’ Stories
12 June 2020 • by SIGGRAPH ConferencesArt, Conferences, Design, Real-Time
The “Cacophonic Choir” team breaks down how they use machine learning to demonstrate the effect of the mass media on sexual assault survivors’ stories.
The Big Picture: Translating Complex Math Into Easy-to-understand Graphics
9 June 2020 • by SIGGRAPH ConferencesConferences, Research, Technical Papers
A team of computer scientists from Carnegie Mellon University (CMU) has developed a new tool to tackle this problem and is sharing it at SIGGRAPH 2020.
SIGGRAPH Spotlight: Episode 35 – Real-Time, Ray Tracing, and Realism
5 June 2020 • by SIGGRAPH ConferencesConferences, Gaming, Real-Time
On this all-new episode of the SIGGRAPH Spotlight podcast, experts sit down to talk techniques in real-time graphics and ray tracing.
Participate in the Next SIGGRAPH Webinar: Machine Learning and Neural Networks
4 June 2020 • by SIGGRAPH ConferencesConferences, Education
SIGGRAPH is hosting a 3-week, 9-part, hands-on webinar on machine learning and neural networks, led by Rajesh Sharma. Here’s your pre-webinar checklist.
Extended Q&A: Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame’
4 June 2020 • by SIGGRAPH ConferencesConferences, Film, Industry Leaders, Production, Visual Effects
Weta Digital’s Gerardo Aguilera and Tobias Mack answer more questions from their 13 May 2020 SIGGRAPH Now webinar, “Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame'”.
What Does it Take to Put on a Virtual Conference?
29 May 2020 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Graphics, Interactive Techniques
ACM SIGGRAPH President Jessica Hodgins shares updates and insight about the virtual SIGGRAPH 2020.
Folding@home: Citizen Scientists Gain Insight on COVID-19
28 May 2020 • by SIGGRAPH ConferencesConferences, Research
As the COVID-19 pandemic makes waves around the world, Folding@home has emerged as a leader in researching a remedy.
Stay Inspired: Virtual VFX With SIGGRAPH Now
26 May 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Continue your online education with the SIGGRAPH Now lessons that explore the visual effects of “War for the Planet of the Apes,” “Coco,” and “Ralph Breaks the Internet.”