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ACM SIGGRAPH Blog
Category
Conferences
Stay Inspired: Virtual VFX With SIGGRAPH Now
26 May 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Continue your online education with the SIGGRAPH Now lessons that explore the visual effects of “War for the Planet of the Apes,” “Coco,” and “Ralph Breaks the Internet.”
The Theater Is Sold Out
14 May 2020 • by John GwinnerConferences, Virtual Reality
John Gwinner, a member of the SIGGRAPH 2020 VR Theater subcommittee, shares insight on common misconceptions around VR and the magic of past conference experiences.
Call for 2020 Faculty Submitted Student Work
12 May 2020 • by Richard LewisConferences, Education
Richard Lewis of the ACM SIGGRAPH Education Committee offers an overview of the Faculty Submitted Student Work, or FSSW, which will exhibit virtually in 2020.
Interacting With AI ‘Inside the Classification Cube’
5 May 2020 • by SIGGRAPH ConferencesArt, Conferences, Research
Go behind the scenes of SIGGRAPH 2020 Art Papers selection “Inside the Classification Cube: An Intimate Interaction With an AI System.” Researcher Avital Meshi shares how she explored one of society’s most frequently asked questions using artificial intelligence.
‘Homeostasis’ and Human Interference
30 April 2020 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Data, Design, Graphics, Interactive Techniques, Visual Effects
In SIGGRAPH 2020 Art Gallery selection, “Homeostasis,” Emil Polyak uses complex coding and development to narrate the human impact on climate change, as told by data.
A statement on behalf of the SIGGRAPH 2020 conference.
24 April 2020 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences
SIGGRAPH 2020 shares an update on conference planning as the team continues to monitor COVID-19: “As an event that celebrates a global community…”
SIGGRAPH Spotlight: Episode 34 – Computer Animation Today
24 April 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Industry Leaders
SIGGRAPH 2020 Computer Animation Festival Electronic Theater Director Munkhtsetseg Nandigjav sits down with members of her jury to discuss modern computer graphics in an all-new episode of the SIGGRAPH Spotlight podcast.
The Impact of Sound on Surroundings
21 April 2020 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Design, Interactive Techniques, Virtual Reality
Victoria Vesna explores the process and challenges for her SIGGRAPH 2019 installation, “Noise Aquarium,” and how artists and researchers can pivot their work to adjust to COVID-19.
A Message from ACM SIGGRAPH President Jessica Hodgins
14 April 2020 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Graphics, Interactive Techniques
ACM SIGGRAPH President Jessica Hodgins shares a message for the computer graphics and interactive techniques community amid the COVID-19 global pandemic.
Stay Inspired: Virtual Education From SIGGRAPH
26 March 2020 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Education, Industry Leaders
We share our top three SIGGRAPH University course recordings and top three most-streamed SIGGRAPH Spotlight podcast episodes.
Real-time, Ray Tracing, and Level Ex
24 March 2020 • by SIGGRAPH ConferencesConferences, Gaming, Real-Time, Virtual Reality
Discover how the Level Ex team uses game expertise, the mobile GPU, and ray tracing to create video games for medical professionals.











