ACM SIGGRAPH Blog

Category

Animation

Nurdin Momodu on ‘Frogeck’ and Animation in Nigeria

Nurdin Momodu on ‘Frogeck’ and Animation in Nigeria

The ACM SIGGRAPH International Resources Committee interviews Nurdin Momodu, an animator and 3D generalist who’s directing Nigeria’s first feature-length, 3D animated film.

‘Bao’ Down to the Female Filmmakers Changing Animation

‘Bao’ Down to the Female Filmmakers Changing Animation

In honor of Women’s History Month (a U.S. observation in March), SIGGRAPH shines a spotlight on the female faces of animated filmmaking who are making waves in the industry.

SIGGRAPH Now: ‘Ralph Breaks the Internet’

SIGGRAPH Now: ‘Ralph Breaks the Internet’

Technical Director Ernest Petti, Head of Environments Larry Wu, and SDL-Head of Characters & Technical Animation David Komorowski share the process for visualizing the internet on screen for “Ralph Breaks the Internet.”

350 Creators, 14 Years, 1 Incredible Ride: Rick Sayre Talks Making ‘Incredibles 2’

350 Creators, 14 Years, 1 Incredible Ride: Rick Sayre Talks Making ‘Incredibles 2’

Image credit: "Incredibles 2" © 2018 Pixar Animation Studios In a conversation that spanned multiple disciplines, and multiple years, the team behind "Incredibles 2" spoke to a rapt audience during its SIGGRAPH 2018 Production Session last summer. Relive some of the...

Pixar’s SparkShorts Program Supports Innovation, Funds Independent Filmmaking

Pixar’s SparkShorts Program Supports Innovation, Funds Independent Filmmaking

"Purl," SparkShorts © 2019 Pixar Animation Studios “SparkShorts is indie filmmaking inside of Pixar.” In the video above, Kristen Lester and others describe a newly unveiled initiative from Pixar: SparkShorts. Though first revealed to SIGGRAPH attendees in 2017 via a...

ICYMI: Major Moments From SIGGRAPH 2018

ICYMI: Major Moments From SIGGRAPH 2018

Photo of Stefen Fangmeier (left) and Steve ‘Spaz’ Williams (right) introducing "Jurassic Park" by Jim Hagarty © 2018 ACM SIGGRAPH As we get ready for SIGGRAPH 2019, it's hard not to think back on what made last summer so special. Read on for some of our favorite...

Bringing the Skeletons of ‘Coco’ to Life

Bringing the Skeletons of ‘Coco’ to Life

Image credit: “Coco” © 2017 Disney Pixar. All rights reserved. Just in time for Halloween and Dia de los Muertos, we are excited to share a look behind the magic of "Coco," the 2018 Academy Award winner for Best Animated Feature. In an all-new SIGGRAPH Now feature,...

VR Theater: Celebrating The Evolution of a New Medium

VR Theater: Celebrating The Evolution of a New Medium

photo by Jim Hagarty In 2017, Pol Jeremias, the founder of SIGGRAPH’s VR Theater, had a bold vision. A new way to tell stories was emerging from small teams of pioneering visionaries, similar to what was happening in computer graphics in the 1970s. Recognizing that...

25 SIGGRAPH 2018 Stories You May Have Missed

25 SIGGRAPH 2018 Stories You May Have Missed

photo by Jim Hagarty © 2018 ACM SIGGRAPH Our recent trip to Vancouver yielded a wealth of new ideas, new experiences, and new innovations. ...And plenty of writers were there to capture it! We hope you enjoy this roundup of some of the biggest stories out of SIGGRAPH...

Throwback Thursday: SIGGRAPH 2018 in Videos

Throwback Thursday: SIGGRAPH 2018 in Videos

Still reeling from last week's SIGGRAPH 2018 conference? Perhaps you missed Vancouver altogether? There's a video for that! In addition to the ability to re-watch any of our live-streamed sessions, check out this collection of bonus videos, published daily during our...

Epic Games and ILMxLAB on ‘Reflections’

Epic Games and ILMxLAB on ‘Reflections’

"Reflections" © 2018 Epic Games, Inc. All rights reserved. Real-Time Live! is the highly anticipated showcase of real-time graphics — live and on stage at SIGGRAPH 2018! One of the projects that will be presented and deconstructed by its creators in Vancouver is...