ACM SIGGRAPH Blog

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Games

SIGGRAPH Spotlight: Episode 38 – Game On

SIGGRAPH Spotlight: Episode 38 – Game On

Top row, left to right: Arthur Brussee, Daniel Cornel, Carlos Gonzalez-OchoaBottom row, left to right: Neal Kaviratna, Artem Kovalovs Thinking Beyond the Latest in Game Technology In this episode of SIGGRAPH Spotlight, SIGGRAPH 2020 and SIGGRAPH 2021 Games Chair...

SIGGRAPH Spotlight: Episode 35 – Real-Time, Ray Tracing, and Realism

SIGGRAPH Spotlight: Episode 35 – Real-Time, Ray Tracing, and Realism

On this all-new episode of the SIGGRAPH Spotlight podcast, experts sit down to talk techniques in real-time graphics and ray tracing.

SIGGRAPH Spotlight: Episode 34 – Computer Animation Today

SIGGRAPH Spotlight: Episode 34 – Computer Animation Today

SIGGRAPH 2020 Computer Animation Festival Electronic Theater Director Munkhtsetseg Nandigjav sits down with members of her jury to discuss modern computer graphics in an all-new episode of the SIGGRAPH Spotlight podcast.

SIGGRAPH Spotlight: Episode 30 – Tim Sweeney and the Metaverse

SIGGRAPH Spotlight: Episode 30 – Tim Sweeney and the Metaverse

Image Credit: Epic Games For the first time, SIGGRAPH Spotlight presents a live, in-session recording from the annual conference in North America. Tune in to hear Tim Sweeney (founder and CEO, Epic Games) during his SIGGRAPH 2019 Talk, “THRIVE: Foundational Principles...

Ray Tracing Will be Everywhere in 2020

Ray Tracing Will be Everywhere in 2020

Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.