photo credit: Jim Hagarty Photography SIGGRAPH 2016 has concluded its 43rd annual event with strong attendance from around the world. With the tagline "Render the Possibilities," SIGGRAPH 2016 was held at the Anaheim Convention Center, 24 - 28 July 2016. Taking over...
ACM SIGGRAPH Blog
Category
Virtual Reality
Real-Time Wow
28 July 2016 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Real-Time, Virtual Reality
“Anything can happen … and it probably will,” opened SIGGRAPH 2016’s Real-Time Live! Chair, Pol Jeremias of Pixar Animation Studios, preparing the audience for a program anticipated to go above and beyond expectations. Jeremias welcomed attendees after the first...
Wordless Wednesday: SIGGRAPH 2016 in Pictures
27 July 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Conferences, Design, Education, Emerging Technologies, Film, Gaming, Graphics, Production, Real-Time, Research, Simulation, Students, Virtual Reality, Visual Effects
With special thanks to photographers John Fujii and Jim Hagarty Photography as well as the efforts of Student Volunteers. [gallery...
Dare to Do Mighty Things: Z. Nagin Cox at SIGGRAPH 2016
26 July 2016 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Emerging Technologies, Industry Leaders, Research, Virtual Reality
On day two of the SIGGRAPH 2016 conference, attendees — both physical and virtual — heard from Keynote and NASA Jet Propulsion Laboratory (NASA JPL) Spacecraft Operations Engineer Z. Nagin Cox who shared stories from her interplanetary robotic missions, including that...
SIGGRAPH 2016: Tips for First-Time Attendees
21 July 2016 • by SIGGRAPH ConferencesAnimation, Art, Augmented Reality, Conferences, Film, Virtual Reality, Visual Effects
photo credit: "Submergence," courtesy of Anthony Rowe, Gaz Bushell, Liam Birtles, Chris Bennewith, Oliver Brown - Squidsoup Whether you're in animation, research, production development, fine arts and design, or games, SIGGRAPH 2016 has something for everyone. The...
A Conversation with SIGGRAPH 2016 Conference Chair Mona Kasra
18 July 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Graphics, Interactive Techniques, Virtual Reality
We're less than one week from the SIGGRAPH 2016 conference. Get ready for all the inspiration ahead and read on to find out some things you may not know about this year's gathering. SIGGRAPH 2016 (S2016): The job of conference chair for SIGGRAPH is certainly a big...
The Studio at SIGGRAPH 2016: Explore the Virtual Made Physical
12 July 2016 • by SIGGRAPH ConferencesArt, Conferences, Emerging Technologies, Gaming, Virtual Reality
The Studio at SIGGRAPH 2016 will explore altered reality, the virtual made physical, and creations that cross these spaces. Open every day of the conference (24–28 July in Anaheim, CA), the Studio gives attendees hands-on opportunities to create physical objects,...
Exhibits at SIGGRAPH 2016 – A Global Marketplace
5 July 2016 • by SIGGRAPH ConferencesConferences, Gaming, Graphics, Hardware, Interactive Techniques, Mobile, Software, Virtual Reality
The Exhibition at SIGGRAPH 2016 has attracted leading companies from around the world that showcase cutting edge innovations in computer graphics and interactive techniques. A truly global representation of exhibitors will be on hand 26-28 July in Anaheim to talk with...
Live! at SIGGRAPH 2016: An Interactive, Real-Time Extravaganza
30 June 2016 • by SIGGRAPH ConferencesGaming, Interactive Techniques, Real-Time, Virtual Reality
Adam © 2016 Unity Technologies SF The SIGGRAPH Real-Time Live! program is an event where attendees can both experience and celebrate outstanding recent achievements in interactive visuals. Each demonstration selected represents creators who are pushing the...
Enjoy the Appiest of Hours at SIGGRAPH 2016
28 June 2016 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Gaming, Graphics, Mobile, Virtual Reality
Battle Z © 2016 Fangwei Lee, Realiteer Corp. Akshay Agarwal is the SIGGRAPH 2016 Appy Hour chair and sat down with us to share the latest developments. SIGGRAPH 2016 (S2016): What is Appy Hour? Akshay Agarwal (AA): Appy Hour is a program at SIGGRAPH 2016 where...
Virtual > Reality: VR Village at SIGGRAPH 2016
21 June 2016 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Virtual Reality
Immersive and Interactive Procedure-Training Simulator for High-Risk Power-Line Maintenance © 2016 Eduardo Zilles Borba, Marcio Cabral, Andre Montes, Olavo Belloc,Marcelo Zuffo: Universidade de São Paulo As the premier conference showcasing cutting-edge computer...
Highlights: SIGGRAPH 2016 Courses
9 June 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Gaming, Graphics, Virtual Reality
Image credit: Geometric and Discrete Path Planning for Interactive Virtual Worlds © 2016 Marcelo Kallmann, University of California, Merced; Mubbasir Kapadia, Rutgers University SIGGRAPH 2016 attendees can expect to discover the computer graphics and interactive...