ACM SIGGRAPH Blog

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Virtual Reality

ACM SIGGRAPH International Resources in Macao

ACM SIGGRAPH International Resources in Macao

Photo: part of the IRC committee at the Pixar Party at SIGGRAPH 2016 in Anaheim, CA by Diana Arellano (ACM SIGGRAPH International Resources Committee Chair) In just a few days, the spectacular luxury hotel and casino resort Venetian Macao will open its doors to...

Google and Facebook at SIGGRAPH Asia 2016

Google and Facebook at SIGGRAPH Asia 2016

Photos: Brian Cabral, Director of Engineering at Facebook (l); Paul Debevec, Senior Staff Engineer at Google VR (r) SIGGRAPH Asia 2016 promises to be a thrilling experience for attendees, who will witness the latest advancements in hardware, software and services at...

SIGGRAPH 2016: A Recap

SIGGRAPH 2016: A Recap

photo credit: Jim Hagarty Photography SIGGRAPH 2016 has concluded its 43rd annual event with strong attendance from around the world. With the tagline "Render the Possibilities," SIGGRAPH 2016 was held at the Anaheim Convention Center, 24 - 28 July 2016. Taking over...

Real-Time Wow

Real-Time Wow

“Anything can happen … and it probably will,” opened SIGGRAPH 2016’s Real-Time Live! Chair, Pol Jeremias of Pixar Animation Studios, preparing the audience for a program anticipated to go above and beyond expectations. Jeremias welcomed attendees after the first...

Dare to Do Mighty Things: Z. Nagin Cox at SIGGRAPH 2016

Dare to Do Mighty Things: Z. Nagin Cox at SIGGRAPH 2016

On day two of the SIGGRAPH 2016 conference, attendees — both physical and virtual — heard from Keynote and NASA Jet Propulsion Laboratory (NASA JPL) Spacecraft Operations Engineer Z. Nagin Cox who shared stories from her interplanetary robotic missions, including that...

SIGGRAPH 2016: Tips for First-Time Attendees

SIGGRAPH 2016: Tips for First-Time Attendees

photo credit: "Submergence," courtesy of Anthony Rowe, Gaz Bushell, Liam Birtles, Chris Bennewith, Oliver Brown - Squidsoup Whether you're in animation, research, production development, fine arts and design, or games, SIGGRAPH 2016 has something for everyone. The...

The Studio at SIGGRAPH 2016: Explore the Virtual Made Physical

The Studio at SIGGRAPH 2016: Explore the Virtual Made Physical

The Studio at SIGGRAPH 2016 will explore altered reality, the virtual made physical, and creations that cross these spaces. Open every day of the conference (24–28 July in Anaheim, CA), the Studio gives attendees hands-on opportunities to create physical objects,...

Exhibits at SIGGRAPH 2016 – A Global Marketplace

Exhibits at SIGGRAPH 2016 – A Global Marketplace

The Exhibition at SIGGRAPH 2016 has attracted leading companies from around the world that showcase cutting edge innovations in computer graphics and interactive techniques. A truly global representation of exhibitors will be on hand 26-28 July in Anaheim to talk with...

Live! at SIGGRAPH 2016: An Interactive, Real-Time Extravaganza

Live! at SIGGRAPH 2016: An Interactive, Real-Time Extravaganza

Adam © 2016 Unity Technologies SF The SIGGRAPH Real-Time Live! program is an event where attendees can both experience and celebrate outstanding recent achievements in interactive visuals. Each demonstration selected represents creators who are pushing the...