Sneak a peek at SIGGRAPH 2019’s Production Session on one of the most ambitious VR projects ever, Felix & Paul Studios’ “Space Explorers: Life in Orbit.”
ACM SIGGRAPH Blog
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Virtual Reality
How One SIGGRAPH 2019 Creator Is ‘Sparking’ Emotion Using Twitter, Augmented, and Virtual Reality
11 July 2019 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Virtual Reality
Take a virtual trip to New York City and San Francisco and experience city dwellers’ emotions through the power of Twitter.
SIGGRAPH 2019 Exclusive: Experience the Sistine Chapel in VR
2 July 2019 • by SIGGRAPH ConferencesConferences, Gaming, Virtual Reality
Created exclusively for SIGGRAPH 2019, “Il Divino: Michelangelo’s Sistine Ceiling in VR” presents games technology as a form of art while giving viewers the chance to explore the Sistine Chapel up close.
Nonny de la Peña on Immersive Journalism and ‘Out of Exile’
21 June 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders, Virtual Reality
To close Pride Month (June), we sat down with VR pioneer Nonny de la Peña to discuss the creation of SIGGRAPH 2017 experience, “Out of Exile,” which chronicles the story of Daniel Ashley Pierce.
Experiencing Love: Looking from the Outside, In
30 May 2019 • by SIGGRAPH ConferencesConferences, Production, Virtual Reality
In celebration of Pride Month (June), creators of SIGGRAPH 2018 VR experience “Queerskins: A Love Story,” Illya Szilak and Cyril Tsiboulski, discuss the journey of developing this important interactive experience.
Meet the Juror: Amy LaMeyer
16 May 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders
Ready to meet another SIGGRAPH 2019 juror? Find out more about WXR Fund’s Amy LaMeyer.
Facebook Reality Labs and the Quest to Connect People
25 April 2019 • by SIGGRAPH ConferencesConferences, Research, Virtual Reality
Discover how a team of researchers out of Pittsburgh is working to create authentic social presence through machine learning in virtual reality.
Using Technology to Relieve Stress
16 April 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Data, Education, Gaming, Graphics, Hardware, Virtual Reality
April is National Stress Awareness Month and SIGGRAPH is shining a spotlight on the importance of de-stressing… and how technology can help!
A Bright Future: 6 Interactive Highlights From SXSW
25 March 2019 • by Maxwell PlanckAugmented Reality, Conferences, Virtual Reality
“VR is magical and remains magical for those still putting on a headset for the first time.” SIGGRAPH 2019’s VR Theater Chair shares innovations from SXSW.
It’s All About Experience: Exploring ‘Becoming Homeless’
12 March 2019 • by SIGGRAPH ConferencesConferences, Virtual Reality
Virtual reality (VR) makes escaping into fantasy worlds possible, but can it also generate urgency for engaging with the real world?
CoGlobe: Collaborative VR… in a Fish Tank
28 February 2019 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Virtual Reality
There’s a fear that virtual reality (VR) will turn us into antisocial loners who too regularly escape into immersive fantasies on our own. But with “CoGlobe: A Co-Located Multi Person FTVR Experience,” the VR experience is a shared one — much like playing a board game...
The Man Behind ‘I Am A Man,’ a VR Experience That Chronicles the Fight for Civil Rights
19 February 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders, Virtual Reality
Derek Ham, an assistant professor and affiliate assistant research professor with North Carolina State University, shares the journey and production story for “I Am A Man.”