Henrik Eklundh shares a behind-the-scenes look at the creation of the Electronic Theater-selected “Cyberpunk 2077” trailer and how a cinematic trailer enhances the gaming experience.
ACM SIGGRAPH Blog
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SIGGRAPH 2020
Coexisting During COVID-19 Quarantine
15 September 2020 • by SIGGRAPH ConferencesConferences, Design, Research
Researcher Masaki Iwabuchi discusses his SIGGRAPH 2020 Poster on COVID-19 quarantine challenges, “Wanderlust into (y)our past: Mediating Intimacy for Prosocial Coexisting With Your Loved One in Home Quarantine.”
Continuing the Conversation on the State of the Art of CG in Advertising
11 September 2020 • by SIGGRAPH ConferencesArt, Conferences, Film, Gaming, Graphics, Production, Visual Effects
We sit down with the panelists from “More with Less: The State of the Art of CG In Advertising” to continue the conversation and expand on questions from the audience during SIGGRAPH 2020.
Real-Time Live! Audience Choice Award Winner Talks One-woman Projects, Interactive Storytelling, and Corgis
10 September 2020 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Real-Time
SIGGRAPH 2020 contributor and award winner I Yosun Chang shares background on her projects — PaperMATA and DrawmaticAR — and discusses her process as a one-woman creator.
A Virtual Hello From OTOY: SIGGRAPH 2020 Update
9 September 2020 • by Jules UrbachConferences
OTOY Founder and CEO Jules Urbach shares insight into the company’s milestone releases: OctaneRender 2020, Octane X, and the RNDR Network.
SIGGRAPH Spotlight: Episode 38 – Game On
9 September 2020 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Design, Gaming, Graphics, Production, Research, Visual Effects
Top row, left to right: Arthur Brussee, Daniel Cornel, Carlos Gonzalez-OchoaBottom row, left to right: Neal Kaviratna, Artem Kovalovs Thinking Beyond the Latest in Game Technology In this episode of SIGGRAPH Spotlight, SIGGRAPH 2020 and SIGGRAPH 2021 Games Chair...
SIGGRAPH 2020 Art Papers Best in Show Reimagines the Family Tree
3 September 2020 • by SIGGRAPH ConferencesArt, Conferences
SIGGRAPH 2020 Art Papers Best in Show award winner Fan Xiang shares the inspiration and meaning behind “Enhanced Family Tree: Evolving Research and Expression.”
Your Guide to Must-see SIGGRAPH 2020 Content
29 August 2020 • by SIGGRAPH ConferencesConferences
Use this guide to check out 10 of SIGGRAPH 2020 participants’ most-added sessions from the virtual conference.
Broadcast From Around the World: Real-Time Live! Amazes at SIGGRAPH 2020
26 August 2020 • by SIGGRAPH ConferencesConferences, Real-Time
Read a recap of the stunning, interactive demos presented during the first-ever virtual Real-Time Live! event at SIGGRAPH 2020.
How Google Is Making Streamable Light Field Video a Reality
25 August 2020 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Interactive Techniques, Research, Technical Papers, Virtual Reality
Peek behind the research for additional insight into Google’s “DeepView Immersive Light Field Video” project, winner of the SIGGRAPH 2020 Best in Show – Immersive Experience award.
It’s Here! Stream the SIGGRAPH 2020 Electronic Theater and Get Ready for the Director’s Panel
24 August 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Graphics, Real-Time, Visual Effects
Discover exactly what you should not miss when it comes to this year’s Computer Animation Festival Electronic Theater and meet the Director’s Panel panelists.
How Real-time Empowers Content Creators Everywhere
21 August 2020 • by Sylvio DrouinConferences, Sponsored Content
Unity Technologies previews its SIGGRAPH 2020 participation, which reflects the real-time revolution and the ways Unity is empowering content creation for more creators than ever.