In the burgeoning world of virtual reality (VR) technology, it remains a challenge to provide users with a realistic perception of infinite space and natural walking capabilities in the virtual environment. At SIGGRAPH 2018 in Vancouver this summer, a team of computer...
ACM SIGGRAPH Blog
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Virtual Reality
Sneak Peek: SIGGRAPH 2018 VR Theater
18 June 2018 • by SIGGRAPH ConferencesAnimation, Conferences, Production, Virtual Reality
"The Legend of Hanuman" © 2017 Graphic India With just one year under its belt, the SIGGRAPH Computer Animation Festival's VR Theater is still in its infancy. And yet, lucky attendees who experienced L.A.'s iteration, and who will have the chance to join us in...
Challenge Accepted: Infinite Walking in VR
31 May 2018 • by SIGGRAPH ConferencesConferences, Research, Virtual Reality
Image: "Infinite Walking in VR," courtesy of Qi Sun In the ever-evolving landscape of virtual reality (VR) technology, a number of key hurdles remain. But a team of computer scientists have tackled one of the major challenges in VR that will greatly improve user...
How VR Evolved From a ‘Stagnant Technology’
26 April 2018 • by SIGGRAPH ConferencesConferences, Industry Leaders, Interactive Techniques, Virtual Reality
Dr. Wayne Carlson walks through VR’s move from concept to reality and SIGGRAPH’s role in its evolution Wayne Carlson, Ph.D., is something of a historian of computer graphics and interactive techniques. Actively engaged in computer graphics since the early days,...
SIGGRAPH Spotlight: Episode 14 – Gaming & Interactive with Kim Libreri, Jerry Rees, and Joji Tsuruga
20 April 2018 • by SIGGRAPH ConferencesAugmented Reality, Gaming, Industry Leaders, Interactive Techniques, Real-Time, Virtual Reality
SIGGRAPH 2018 Real-Time Live! Chair Jesse Barker (software developer, Unity Technologies) sits down with gaming and interactive innovators Kim Libreri (CTO, Epic Games), Jerry Rees (creative lead – Magic Bench, Disney Research), and Joji Tsuruga (realtime supervisor,...
#SIGGRAPHchat: The Future of Storytelling
19 April 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Graphics, Interactive Techniques, Research, Virtual Reality, Visual Effects
Join SIGGRAPH for our first #SIGGRAPHchat of 2018 on Thursday, 26 April, at 2 pm ET (1 pm CT, 11 am PT) on Twitter. We will be using the hashtag #SIGGRAPHchat and our topic will be the future of storytelling. If you're a part of the storytelling experience, whether...
Immersive Storytelling and the Future of VR: Meet IRIDiuM+
17 April 2018 • by SIGGRAPH ConferencesConferences, Virtual Reality
The Immersive Pavillion is new this year at SIGGRAPH 2018 and will be a place to explore the latest technological advances in virtual, augmented, and mixed reality. Attendees can experience, play, and learn in the Pavilion's VRcade, VR Theater (part of the Computer...
SIGGRAPH Spotlight: Episode 12 – Mark Billinghurst
16 March 2018 • by ACM SIGGRAPHAugmented Reality, Industry Leaders, Virtual Reality
This all-new episode of SIGGRAPH Spotlight features Mark Billinghurst, professor of virtual and augmented reality at the University of South Australia and the University of Auckland. Mark sits down with Bektur Ryskeldiev (ACM SIGGRAPH International Resources Committee...
Roundup: Oscars Week Live Director Q&A Series
2 March 2018 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders, Production, Virtual Reality
photo by Kyle Espeleta Photography © 2017 ACM SIGGRAPH This week, we sat down on Facebook Live for a series of three real-time discussions with Best Animated Short Film Academy Award nominees and winners. Watch each session below, led by SIGGRAPH 2018 Computer...
SIGGRAPH Spotlight: Episode 11 – Technology Talk with Steven LaValle and Ben Malouf
9 February 2018 • by SIGGRAPH ConferencesConferences, Education, Emerging Technologies, Graphics, Hardware, Industry Leaders, Virtual Reality
For SIGGRAPH 2018, we're all about exploring the "GENERATIONS" and history behind our community. What better way to do that then by letting the experts speak for themselves? In this all-new podcast, Emerging Technologies Chair Gerry Derksen and Studio Chair Nik Aberle...
Regional Snapshot: Computer Graphics in Europe (Part II)
18 January 2018 • by ACM SIGGRAPHACM SIGGRAPH, Augmented Reality, Emerging Technologies, Research, Simulation, Virtual Reality, Visual Effects
By Jessica Sommerville In part one of our regional snapshot of CG in Europe, we discussed the current production and work climate of the industry in this region. Enjoy the second part of our take on CG in Europe, where we will explore the current industry and...
Where to Watch: SIGGRAPH 2017 VR Theater Shorts
12 December 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Graphics, Production, Virtual Reality
SIGGRAPH 2017 VR Theater Directors Q&A | photo by John Fujii © 2017 ACM SIGGRAPH You asked, we answered... Check out a complete list of SIGGRAPH 2017 VR Theater selections below to find out where you can watch each virtual reality animated short from last summer's...