ACM SIGGRAPH Blog

Category

Industry Leaders

Rob Bredow: ‘Everything we do is creative.’

Rob Bredow: ‘Everything we do is creative.’

SIGGRAPH 2018 Keynote Rob Bredow (SVP, Executive Creative Director, and Head of Industrial Light & Magic (ILM) is a long-standing industry visionary who will take the stage in August to share how media and technological innovation come together to form both...

Behind the Mask: Exploring the Origins of the Transformation Mask

Behind the Mask: Exploring the Origins of the Transformation Mask

The SIGGRAPH 2018 Art Gallery will fuse technology and art to bridge the gap between the past and the future. The theme for this year’s gallery is “Origins,” which aims to articulate myth and technology, science and art, the deep past, and the computational present....

How VR Evolved From a ‘Stagnant Technology’

How VR Evolved From a ‘Stagnant Technology’

Dr. Wayne Carlson walks through VR’s move from concept to reality and SIGGRAPH’s role in its evolution Wayne Carlson, Ph.D., is something of a historian of computer graphics and interactive techniques. Actively engaged in computer graphics since the early days,...

SIGGRAPH Spotlight: Episode 14 – Gaming & Interactive with Kim Libreri, Jerry Rees, and Joji Tsuruga

SIGGRAPH Spotlight: Episode 14 – Gaming & Interactive with Kim Libreri, Jerry Rees, and Joji Tsuruga

SIGGRAPH 2018 Real-Time Live! Chair Jesse Barker (software developer, Unity Technologies) sits down with gaming and interactive innovators Kim Libreri (CTO, Epic Games), Jerry Rees (creative lead – Magic Bench, Disney Research), and Joji Tsuruga (realtime supervisor,...

SIGGRAPH Spotlight: Episode 13 – The Making of ‘Loving Vincent’

SIGGRAPH Spotlight: Episode 13 – The Making of ‘Loving Vincent’

ACM SIGGRAPH International Resources Committee member Santiago Echeverry (professor, University of Tampa) sits down with Łukasz Mackiewicz and Francho Melendez, two members of the team behind “Loving Vincent,” the first-ever, fully painted animated feature film, which...

SIGGRAPH Spotlight: Episode 12 – Mark Billinghurst

SIGGRAPH Spotlight: Episode 12 – Mark Billinghurst

This all-new episode of SIGGRAPH Spotlight features Mark Billinghurst, professor of virtual and augmented reality at the University of South Australia and the University of Auckland. Mark sits down with Bektur Ryskeldiev (ACM SIGGRAPH International Resources Committee...

Roundup: Oscars Week Live Director Q&A Series

Roundup: Oscars Week Live Director Q&A Series

photo by Kyle Espeleta Photography © 2017 ACM SIGGRAPH This week, we sat down on Facebook Live for a series of three real-time discussions with Best Animated Short Film Academy Award nominees and winners. Watch each session below, led by SIGGRAPH 2018 Computer...

SIGGRAPH Spotlight: Episode 11 – Technology Talk with Steven LaValle and Ben Malouf

SIGGRAPH Spotlight: Episode 11 – Technology Talk with Steven LaValle and Ben Malouf

For SIGGRAPH 2018, we're all about exploring the "GENERATIONS" and history behind our community. What better way to do that then by letting the experts speak for themselves? In this all-new podcast, Emerging Technologies Chair Gerry Derksen and Studio Chair Nik Aberle...

Dave Mullins on Creating ‘LOU’

Dave Mullins on Creating ‘LOU’

"Lou" © 2017 Pixar Animation Studios With the 2018 Oscars coming up and SIGGRAPH 2018 Computer Animation Festival submissions opening soon, we sat down with Pixar Animation Studios Director Dave Mullins to discuss his work on 2017 Electronic Theater selection "LOU."...

A Talk with 2017 ACM Fellow, Michael Kass

A Talk with 2017 ACM Fellow, Michael Kass

Image courtesy of Pixar  by Melanie A. Farmer An innovative crop of ACM fellows has just been announced, and among the new class is Michael Kass, whose contributions to computer optimization and simulation have made significant advances in the animated film industry...