Jon Peddie shares how PCs, consoles, and mobile devices will all employ ray tracing in the near future, and which top companies are leading the charge.
ACM SIGGRAPH Blog
Category
Graphics
SIGGRAPH Spotlight: Episode 29 – International Collaboration With Blur Studio’s Chris Bedrosian
27 September 2019 • by ACM SIGGRAPHACM SIGGRAPH, Graphics, Production, Visual Effects
Chris Bedrosian, senior CG supervisor at Blur Studio, joins us on the podcast to talk VFX and his team’s work on Netflix’s “Love, Death & Robots.”
25 Stories You Might Have Missed From SIGGRAPH 2019
8 August 2019 • by SIGGRAPH ConferencesAnimation, Art, Awards, Business, Conferences, Emerging Technologies, Film, Gaming, Graphics, Hardware, Interactive Techniques, Production, Real-Time, Research, Virtual Reality, Visual Effects
Check out a roundup of some of the biggest stories out of SIGGRAPH 2019.
Academy Software Foundation Celebrates First Anniversary
30 July 2019 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Interactive Techniques, Software, Visual Effects
David Morin, executive director of the Academy of Software Foundation, talks about the foundation’s first year and its SIGGRAPH 2019 events.
Expanding the Conversation, ACM SIGGRAPH at SIGGRAPH 2019
17 July 2019 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Graphics, Interactive Techniques
ACM SIGGRAPH nurtures, champions, and connects computer graphics and interactive techniques professionals. Discover how this comes together at SIGGRAPH 2019.
‘Why I Bring My Kids to SIGGRAPH,’ One Parent’s Journey
16 July 2019 • by SIGGRAPH ConferencesConferences, Education, Graphics, Interactive Techniques
Bring your kids to SIGGRAPH for an eye-opening, hands-on opportunity to learn and create. Discover Mohamed Ebeida’s story.
The CG Industry Is Still Growing
9 July 2019 • by Jon PeddieConferences, Graphics
Jon Peddie Research shares a report on the constantly changing, restless computer graphics industry and what makes it so amazing.
Using Technology to Relieve Stress
16 April 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Data, Education, Gaming, Graphics, Hardware, Virtual Reality
April is National Stress Awareness Month and SIGGRAPH is shining a spotlight on the importance of de-stressing… and how technology can help!
Beyond the Comfort Zone, a Research Journey
26 March 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Graphics, Research, Visual Effects
Bianca Cirdei, of Bournemouth University, shares her winning research journey from studies to SIGGRAPH and how she hopes to change computer graphics.
SIGGRAPH Spotlight: Episode 22 – Women in Computer Graphics
8 March 2019 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders
Celebrate International Women’s Day with an all-new episode of the podcast. SIGGRAPH 2019 Conference Chair Mikki Rose is joined by three powerhouse women for the episode: Jinko Gotoh, Danielle Feinberg, and Erin Summers.
Regional Snapshot: Computer Graphics in Eastern Europe
14 February 2019 • by ACM SIGGRAPHACM SIGGRAPH, Graphics
Arcade Machines Environment Concept Art: courtesy of Room 8 Studio. The International Resources Committee opens 2019 exploring the state of the computer graphics (CG) industry in Eastern Europe (EE) through the expertise of three professionals from the region:...
5 Questions with Amazon Engineer Leo Chan
7 February 2019 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Graphics, Industry Leaders, Software, Virtual Reality
Image credit: Amazon Sumerian hosts © 2019 Amazon Web Services At SIGGRAPH 2018, Leo Chan taught two, hands-on workshops in the Studio that walked developers through how to create a virtual host and immersive scene, respectively, with Amazon Sumerian. We sat down with...