Learn more about SIGGRAPH 2019 Computer Animation Festival Audience Choice award winner “Mayday – Final Chapter” from Taiwan’s Grass Jelly Studio.
ACM SIGGRAPH Blog
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Conferences
Using AI to Generate Images, the GauGAN Journey
29 August 2019 • by SIGGRAPH ConferencesConferences, Real-Time
NVIDIA Research shares the steps it took to develop the deep learning-based, real-time image generating tool, GauGAN.
Celebrating 40+ Years of Coding Human Expressions
27 August 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Interactive Techniques, Real-Time
This SIGGRAPH 2019 Panel celebrates FACS and its power to make computer graphics and interactive techniques more impactful than ever before.
SIGGRAPH Spotlight: Episode 27 – Live From SIGGRAPH 2019 With NASA
23 August 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Data
Image credit: NASA Scientific Visualization Studio; Headshots from left to right:Ernie Wright, Cindy Starr, Kel Elkins, Greg Shirah, and Kristy Pron In the latest episode of SIGGRAPH Spotlight, the team brings you live to a discussion from SIGGRAPH 2019 that features...
A Snapshot of Assistive Technology in Japan
15 August 2019 • by ACM SIGGRAPHConferences
SIGGRAPH 2019 panelists share how interactive and assistive research overlap in the Japanese scientific community.
25 Stories You Might Have Missed From SIGGRAPH 2019
8 August 2019 • by SIGGRAPH ConferencesAnimation, Art, Awards, Business, Conferences, Emerging Technologies, Film, Gaming, Graphics, Hardware, Interactive Techniques, Production, Real-Time, Research, Virtual Reality, Visual Effects
Check out a roundup of some of the biggest stories out of SIGGRAPH 2019.
Andrew Glassner’s SIGGRAPH Story
7 August 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders
Writer-director, researcher, and consultant Andrew Glassner shares why he continues to attend SIGGRAPH and how the conference has helped him thrive.
SIGGRAPH Spotlight: Episode 26 – Adaptive Technology: Tech 4 Good
2 August 2019 • by SIGGRAPH ConferencesAdaptive Technology, Art, Augmented Reality, Conferences, Design, Emerging Technologies, Gaming, Interactive Techniques, Mobile, Research, Virtual Reality
Take a deep dive into the latest advancements in research and practical applications of adaptive technology in this podcast out of SIGGRAPH 2019.
Real-Time Live! Stuns at SIGGRAPH 2019
1 August 2019 • by SIGGRAPH ConferencesConferences, Real-Time
A recap of the stunning, interactive presentations during the SIGGRAPH 2019 Real-Time Live! session.
Exploring Disney’s Second VR Short, ‘a kite’s tale’
31 July 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Virtual Reality
See a sneak preview of Disney’s ‘a kite’s tale,’ a virtual reality expereince and film directed by Bruce Wright, premiering at SIGGRAPH 2019.
Academy Software Foundation Celebrates First Anniversary
30 July 2019 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Interactive Techniques, Software, Visual Effects
David Morin, executive director of the Academy of Software Foundation, talks about the foundation’s first year and its SIGGRAPH 2019 events.
A Student Story ‘Stuffed’ With Emotion
29 July 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Students
Élise Simoulin, one of the creators behind SIGGRAPH 2019 Computer Animation Festival Best Student Project winner “Stuffed,” shares inspiration and stories from the making of the short.