Meet Mashhuda Glencross

posted in: ACM SIGGRAPH, Conferences | 0

This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Mashhuda Glencross is the SIGGRAPH 2016 General Submissions Chair. Her work has spanned a diverse range of areas including computational photography, 3D reconstruction/imaging, visual perception, real-time/massive-model rendering, collaborative virtual … Continued

Inside the Minds Behind ‘Inside Out’

“Inside Out” is the fifteenth feature film from Pixar Animation Studios and the third film by director Pete Docter. On Tuesday, 11 August 2015, a panel of the brilliant team behind the film came together to share with SIGGRAPH 2015 what … Continued

Emerging Technologies at SIGGRAPH 2016: Playing the Field

SIGGRAPH 2016 Program Chair Masahiko Inami shares what’s new for this year’s Emerging Technologies Program. If you are interested in contributing content to this program, proposals are being accepted through 16 February 2016.  SIGGRAPH continues a long tradition of presenting … Continued

Production Sessions at SIGGRAPH: Why We Love Them

Image credit: “The Book of Life” courtesy of Reel FX Creative Studios SIGGRAPH 2016 Production Sessions Chair Mikki Rose took a stroll down memory lane with former Production Session Chairs Roy Anthony, Jerome Solomon and future Chair Emily Hsu. They … Continued

Between Two ‘Feuding Cities’ Lives Transition Spaces

By Gerry Derksen Transition spaces in the context of the “city” are central to the Studio concept at the upcoming SIGGRAPH 2016 conference. The spaces that form between the virtual and the physical world blur and change as we construct … Continued

Coming Soon to a Virtual Environment Near You

Image: Real Virtuality: Immersive Explorer. Courtesy of Sylvain Chagué, Fondation Artanim; Bart Kevelham, Fondation Artanim VR Village Chair Denise Quesnel shares her take of the evolution of virtual reality, from curiosity to commercial viability. The VR Village at SIGGRAPH 2016 … Continued

Talking with SIGGRAPH 2016 Art Papers Chair Ed Shanken

posted in: Art, Conferences | 0

Image credit: Articulating Media Arts Activities in Art-Science Contexts © 2015 Angus Graeme Forbes, University of Illinois at Chicago This Q&A is part of a series of interviews with some of the creative minds behind SIGGRAPH 2016. Meet Edward Shanken, … Continued

SIGGRAPH 2016: Contribute Your Content

SIGGRAPH has always celebrated the synergy of art, science, and technology through a passion for graphics, interactivity, enhanced realities, games, mobile, robotics, visualization, and any other area where creative convergences occur. For more than 40 years, our conference has nurtured … Continued

Balance and Harmony: Recapping SIGGRAPH Asia 2015

The Kobe Convention Center was bustling with activity as it played host to Asia’s premier graphics, animation, art and technology event. Held from 2 to 5 November 2015, the 8th ACM SIGGRAPH Asia Conference and Exhibition brought together over 7,000 … Continued

1 11 12 13 14 15 16 17 21