ACM SIGGRAPH Blog

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Real-time graphics

25 SIGGRAPH 2018 Stories You May Have Missed

25 SIGGRAPH 2018 Stories You May Have Missed

photo by Jim Hagarty © 2018 ACM SIGGRAPH Our recent trip to Vancouver yielded a wealth of new ideas, new experiences, and new innovations. ...And plenty of writers were there to capture it! We hope you enjoy this roundup of some of the biggest stories out of SIGGRAPH...

SIGGRAPH Spotlight: Episode 14 – Gaming & Interactive with Kim Libreri, Jerry Rees, and Joji Tsuruga

SIGGRAPH Spotlight: Episode 14 – Gaming & Interactive with Kim Libreri, Jerry Rees, and Joji Tsuruga

SIGGRAPH 2018 Real-Time Live! Chair Jesse Barker (software developer, Unity Technologies) sits down with gaming and interactive innovators Kim Libreri (CTO, Epic Games), Jerry Rees (creative lead – Magic Bench, Disney Research), and Joji Tsuruga (realtime supervisor,...

The Mill and Epic Games Push Real-time Boundaries With ‘The Human Race’

The Mill and Epic Games Push Real-time Boundaries With ‘The Human Race’

In August, SIGGRAPH attendees were treated to an epic Real-Time Live! presentation that featured some of the greatest achievements in real-time graphics from the previous year, including 2017 Best Real-Time Graphics and Interactivity award winner “The Human Race,” a...

The Evolution of Real-Time Graphics

The Evolution of Real-Time Graphics

As I sat down to come up with a list of the best real-time projects in SIGGRAPH history, I knew I wanted to accomplish two things: convey what kinds of submissions the SIGGRAPH 2017 Real-Time Live! program is looking for, and inspire fellow creators. Founded in 2009...

Live! at SIGGRAPH 2016: An Interactive, Real-Time Extravaganza

Live! at SIGGRAPH 2016: An Interactive, Real-Time Extravaganza

Adam © 2016 Unity Technologies SF The SIGGRAPH Real-Time Live! program is an event where attendees can both experience and celebrate outstanding recent achievements in interactive visuals. Each demonstration selected represents creators who are pushing the...

Virtual Reality: All Grown Up and Part of Real-Time Live!

Virtual Reality: All Grown Up and Part of Real-Time Live!

Image credit: "A Boy and His Kite" courtesy of Epic Games After years of predictions that Virtual Reality (VR) was not commercially viable, the technology has made a surging comeback and is the darling of venture capitalists and experience-hungry consumers alike. VR...

Showcasing Innovation in Computer Animation

Showcasing Innovation in Computer Animation

Image: Best in Show winner "Citius, Altius, Fortius" by Felix Deimann - Independent Artist Transcendent. Magical. This year’s SIGGRAPH Computer Animation Festival brings together some of the world's most innovative, accomplished, and amazing digital film and video...

SIGGRAPHITTI Issue 2: 2015 Conference Sneak Peeks

SIGGRAPHITTI Issue 2: 2015 Conference Sneak Peeks

SIGGRAPHITTI is the newsletter for the SIGGRAPH Conference and includes in-depth news, information, sneak peeks and previews of what you'll find at SIGGRAPH 2015, a five-day interdisciplinary educational experience in the latest computer graphics and interactive...