by Jessica Sommerville, ACM SIGGRAPH International Resources Committee member One of things that I love about attending the SIGGRAPH Conference each year is the coming together of like-minded people from all over the world. SIGGRAPH creates a global environment and...
ACM SIGGRAPH Blog
Tag
Computer Graphics
‘Finding Dory’ Production Facts You May Not Know
11 October 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Film
This summer, SIGGRAPH 2016's Production Sessions program brought in some big names to help attendees peek into the minds behind major studio productions, including the brilliant team for Disney•Pixar's "Finding Dory." Pixar Animation Studios brought along a massive...
Bogotá ACM SIGGRAPH 2016
29 September 2016 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Conferences, Production, Visual Effects
en español aquí Bogotá ACM SIGGRAPH has become one of the largest animation and visual effects (VFX) events in Latin America, counting more than 6,000 registered attendees in 2015 alone. Over the past six years, with support from the Ministry of Communications...
Computer Graphics and SIGGRAPH Pioneer Jim Blinn
8 September 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Graphics, Industry Leaders, Research
Photo courtesy of Waskul TV This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Jim Blinn is a pioneer in computer graphics and is known for his work with NASA's Jet Propulsion Laboratory where he produced computer graphics animations for...
Keeping the Flame Alive: SIGGRAPH 2016 Video Content
18 August 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences
SIGGRAPH 2016 broke new ground in so many ways, including the introduction of streaming video content and more video capture than ever. As always, the ACM SIGGRAPH SCOOP team was on hand at at the conference, documenting the content, people, and innovations on...
A Festival for the World: Innovative Animation at SIGGRAPH 2016
7 July 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Visual Effects
Cosmos Laundromat © 2016 Blender Foundation When it comes to SIGGRAPH's Computer Animation Festival, there's always more than meets the eye. The leading annual festival for the world’s most innovative, accomplished, and amazing digital film and video creators, the...
Learn, Research, Render: SIGGRAPH 2016 Talks & Panels
2 June 2016 • by SIGGRAPH ConferencesConferences, Education, Research
Painting with Turbulance © 2016 Chuqiao Wang, Sam Wang, and Robert Geist, Clemson University The SIGGRAPH 2016 Advance Program is out and, with it, more in-depth previews of conference content are now available. Explore the links below for some highlights from the...
SIGGRAPH 2016 Technical Papers Preview
17 May 2016 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Interactive Techniques, Research
© 2016 Cornell University, Columbia University, and Stanford University The SIGGRAPH Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. The 2016 program includes both juried...
7 Things You Did Not Know About IRC (Number 2 Is Our Favorite)
23 March 2016 • by ACM SIGGRAPHACM SIGGRAPH, Conferences
If you’ve ever been at a SIGGRAPH conference and needed information in a language other than English, you’ve interacted with the International Resources Committee (IRC). If you’re not from North America, you’ve talked to us. If you’ve wandered into the SIGGRAPH...
This is the Narrative: Games at the Crossroads of Art and Tech
15 March 2016 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Gaming, Real-Time, Virtual Reality
Image credit: “The Order: 1886” courtesy of Ready at Dawn SIGGRAPH 2016 Games Committee Member Juan Miguel de Joya shares his perspective on the hottest trends in games and the future of game development. To catch up with him and fellow developers during SIGGRAPH...
5 Tips for Creating a Winning Character Design
10 March 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Design, Graphics
This year, the “Spirit of SIGGRAPH” is in your hands. SIGGRAPH 2016 has invited artists and innovators to create a character design that embodies the synergy of the conference and reflects the energetic and inventive spirit present in the fields of computer graphics...
Celebrating a Decade of Animation: Looking Back at LAIKA
2 February 2016 • by SIGGRAPH ConferencesAnimation, Production
“Some might call it mad. Some might call it magic. We call it LAIKA.” On December 15, 2015, LAIKA officially celebrated ten years of cutting-edge, stop-motion films. A longtime SIGGRAPH conference supporter, LAIKA has shared its eccentric cinematic journey...