SIGGRAPH Spotlight: Episode 37 – Age Manipulation in VFX
In this episode of the SIGGRAPH Spotlight podcast, visual effects (VFX) experts talk age manipulation on screen and how techniques have evolved.
In this episode of the SIGGRAPH Spotlight podcast, visual effects (VFX) experts talk age manipulation on screen and how techniques have evolved.
Weta Digital’s Gerardo Aguilera and Tobias Mack answer more questions from their 13 May 2020 SIGGRAPH Now webinar, “Procedural Approach to Animation-Driven Effects for ‘Avengers: Endgame'”.
Continue your online education with the SIGGRAPH Now lessons that explore the visual effects of “War for the Planet of the Apes,” “Coco,” and “Ralph Breaks the Internet.”
“Trolls World Tour”, one of the first on-demand releases during the COVID-19 pandemic, has taken homes worldwide by storm. We connected with the creators to learn how this unique animated film came together.
In SIGGRAPH 2020 Art Gallery selection, “Homeostasis,” Emil Polyak uses complex coding and development to narrate the human impact on climate change, as told by data.
The team behind “Mortal Kombat 11” discusses how they developed the high fidelity cached simulations and other groundbreaking gaming elements.
Two LAIKA department heads share stories from the production of the studio’s Golden Globe-winning stop-motion animated film “Missing Link.”
Get the inside scoop on what it takes to submit a short film to the VR Theater and Computer Animation Festival Electronic Theater at SIGGRAPH 2020.
Jon Peddie takes a look at motion graphics in title sequences over the years, in everything from games to televsion to movies.
A look at a new book on big data and visualization.