Image, "Khumba" courtesy of Triggerfish By Jessica Sommerville In this fifth installment of our series of regional snapshots, we focus on the climate of the CG industry within Africa. For this edition we have three industry spokesmen to shed some light on the...
ACM SIGGRAPH Blog
Category
Production
SIGGRAPH 2017 News You Need to Know
2 August 2017 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Augmented Reality, Conferences, Interactive Techniques, Production, Real-Time, Virtual Reality, Visual Effects
With all of the chances to discover new research, learn new methods, or experience new technologies, it's highly likely you missed something that is worth a second look. Not to worry! Below is our mid-week round up of SIGGRAPH 2017 noteworthy stories from the heart of...
SIGGRAPH Spotlight: Episode 2 – Computer Animation Festival ‘Song of a Toad’
21 July 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders, Production, Students
In the second episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2017 Computer Animation Festival Director Pol Jeremias sits down with three of the creators behind the Best in Show winning animated short "Song of a Toad," part of this year's Electronic Theater....
5 Things to Know About the 2017 Computer Animation Festival
5 July 2017 • by SIGGRAPH ConferencesAnimation, Film, Gaming, Production, Real-Time, Students, Virtual Reality, Visual Effects
Scrambled Ⓒ 2017 Polder Animation The SIGGRAPH Computer Animation Festival is the leading annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. Here's what's new at the 44th annual festival. 1. 2017 Award Winning...
Regional Snapshot: Computer Graphics in China
27 April 2017 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Graphics, Interactive Techniques, Production, Real-Time, Virtual Reality, Visual Effects
By Jessica Sommerville & Rick Xu For this Regional Snapshot post, we look into the trends and climate surrounding China’s computer graphics (CG) industry. We were fortunate to speak with a man known to many as “the father of the Chinese CG industry,” Raymond...
10 Things You Didn’t Know About the VFX in Disney’s ‘The Jungle Book’
23 March 2017 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Film, Graphics, Production, Visual Effects
© 2016 Walt Disney Pictures During SIGGRAPH 2016, members of the genius team behind Disney's live-action, Oscar-winning film "The Jungle Book" (2016) joined attendees on the Production Session stage to present "The VFX of Disney's 'The Jungle Book.'" Presenters...
Your Computer Animation Festival Submission Questions, Answered
23 February 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Taking Flight © 2016 Moonbot Studios The 2017 SIGGRAPH Computer Animation Festival has a lot of new and exciting aspects, including the brand-new VR Theater. Naturally, there are a lot of questions from animators who would like to enter their work in the festival....
Behind the Film: The Making of ‘Zootopia’
21 February 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production
© 2016 Walt Disney Animation Studios The journey to make the Golden Globe-winning "Zootopia" began six years ago when director Byron Howard finished "Tangled" and John Lasseter, chief creative officer for Walt Disney and Pixar Animation Studios, said to...
The Evolution of Real-Time Graphics
9 February 2017 • by Cristobal ChengACM SIGGRAPH, Conferences, Graphics, Production, Real-Time
As I sat down to come up with a list of the best real-time projects in SIGGRAPH history, I knew I wanted to accomplish two things: convey what kinds of submissions the SIGGRAPH 2017 Real-Time Live! program is looking for, and inspire fellow creators. Founded in 2009...
How Google Made Its First VR Film, ‘Pearl’
12 January 2017 • by SIGGRAPH ConferencesAnimation, Production, Virtual Reality
SIGGRAPH 2016 may have come and gone, but as awards season continues, we cannot get enough of the details behind some of the most buzzed-about projects. Google's "Pearl" from esteemed director Patrick Osbourne continues to make waves and it is easy to see why. Watch...
LAIKA’s Steve Emerson Talks Career and ‘Kubo’
27 December 2016 • by SIGGRAPH ConferencesAnimation, Production, Visual Effects
Awards buzz is brewing and "Kubo and the Two Strings" has now grossed nearly $70 million worldwide. What was the production process for the film like? Peak into the mind of VFX Supervisor Steve Emerson, who recently sat down with us to discuss both the film and...
Jury’s Choice: The Making of ‘Cosmos Laundromat’
8 December 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders, Production
© Blender Foundation | gooseberry.blender.org SIGGRAPH 2016 Computer Animation Festival Jury's Choice winner "Cosmos Laundromat – First Cycle" — originally code-named "Project Gooseberry" by its Blender team — is one of the most unique projects the festival has seen....