ACM SIGGRAPH Blog

Category

Interactive Techniques

How Google Is Making Streamable Light Field Video a Reality

How Google Is Making Streamable Light Field Video a Reality

Peek behind the research for additional insight into Google’s “DeepView Immersive Light Field Video” project, winner of the SIGGRAPH 2020 Best in Show – Immersive Experience award.

‘Homeostasis’ and Human Interference

‘Homeostasis’ and Human Interference

In SIGGRAPH 2020 Art Gallery selection, “Homeostasis,” Emil Polyak uses complex coding and development to narrate the human impact on climate change, as told by data.

The Impact of Sound on Surroundings

The Impact of Sound on Surroundings

Victoria Vesna explores the process and challenges for her SIGGRAPH 2019 installation, “Noise Aquarium,” and how artists and researchers can pivot their work to adjust to COVID-19.

Introducing SIGGRAPH Labs

Introducing SIGGRAPH Labs

SIGGRAPH Labs Co-chair Forrest Lucas discusses the program’s SIGGRAPH 2020 debut, set for Washington, D.C. this summer. Formerly known as the SIGGRAPH Studio, the new venue will offer a chance for participants to experiment with technology in reimagined ways.

Experience Hall: Where Does Your Project Fit?

Experience Hall: Where Does Your Project Fit?

A SIGGRAPH guide to submitting your work for consideration to be included in the conference Experience Hall.