ACM SIGGRAPH Blog

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Conferences

Creating Real-world Experiences with Magic Leap

Creating Real-world Experiences with Magic Leap

Image credit: MagicLeap.com At SIGGRAPH 2018, we connected with Blake Taylor, head of graphics at Magic Leap, and Aleissia Laidacker, interaction director at Magic Leap to learn more about their careers, SIGGRAPH history, and Magic Leap One. Taylor, who was on-hand to...

Student Volunteers: Cultivating Career and Community

Student Volunteers: Cultivating Career and Community

© 2017 ACM SIGGRAPH Corinne Price, longtime student volunteer (SV) and SIGGRAPH enthusiast, and current leader of the SIGGRAPH 2019 Student Volunteers program, feels passionately about the opportunities given to SVs. Discover her insights on why you should apply to be...

Answer the Call: SIGGRAPH 2019 Submissions

Answer the Call: SIGGRAPH 2019 Submissions

As the SIGGRAPH 2019 Call for Submissions opens, there is palpable excitement to see the innovative, thoughtful, and groundbreaking ideas that our community will share. From new research to emerging technologies to innovative art, the content that is ultimately chosen...

Explore the 2019 Vision: The Magic of Technical Papers

Explore the 2019 Vision: The Magic of Technical Papers

Image: An Implicit Frictional Contact Solver for Adaptive Cloth Simulation. Courtesy of the authors: Jie Li, Gilles Daviet, Rahul Narain, Florence Bertails-Descoubes, Matthew Overby, George E. Brown, Laurence Boissieux. Ⓒ 2018 The SIGGRAPH Technical Papers program...

‘Best of’ Real-Time Winner on Using iPhone X to Produce Stunning Mocap

‘Best of’ Real-Time Winner on Using iPhone X to Produce Stunning Mocap

Image from "Bebylon Battle Royale" © 2018 Kite & Lightning In August, SIGGRAPH attendees were wowed by some of the industry’s greatest minds in real-time production during Real-Time Live! One project in particular stood out among the rest: "Democratising Mocap:...

VR Theater: Celebrating The Evolution of a New Medium

VR Theater: Celebrating The Evolution of a New Medium

photo by Jim Hagarty In 2017, Pol Jeremias, the founder of SIGGRAPH’s VR Theater, had a bold vision. A new way to tell stories was emerging from small teams of pioneering visionaries, similar to what was happening in computer graphics in the 1970s. Recognizing that...

The 4 Arms of Adaptive Technology

The 4 Arms of Adaptive Technology

photo by Andreas Psaltis © 2018 ACM SIGGRAPH   With each SIGGRAPH conference, attendees get to see new technology and sometimes even new programs or focus areas … and SIGGRAPH 2019 is no different! Meet the newest focus area to grace the SIGGRAPH “stage”:...

My Vision for SIGGRAPH 2019: A Letter from Conference Chair Mikki Rose

My Vision for SIGGRAPH 2019: A Letter from Conference Chair Mikki Rose

photo by John Fujii © 2018 ACM SIGGRAPH Hello there! My name is Mikki Rose, and I’m your SIGGRAPH 2019 Conference Chair. I’m very pleased to share some of the exciting ideas we’re working on for the conference, but before we dive into that, it might help you to know a...