ACM SIGGRAPH Blog

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In the Foreground: SIGGRAPH 2017 Posters Graduate Winner

In the Foreground: SIGGRAPH 2017 Posters Graduate Winner

In partnership with Microsoft, the ACM Student Research Competition — presented annually at the North American SIGGRAPH conference — is a unique forum for undergraduate and graduate students to present their original research before a panel of judges and attendees....

SIGGRAPH Spotlight: Episode 17 – Independent Storytelling & Innovation

SIGGRAPH Spotlight: Episode 17 – Independent Storytelling & Innovation

In an all-new episode of SIGGRAPH Spotlight, SIGGRAPH 2018 Production Sessions Chair Emily Hsu (associate producer, Blizzard Entertainment) sits down with a panel of independent creators in production and animation to chat about what led them to go “independent.” The...

Experiential Wonderlands: The Experience Hall and Immersive Pavilion at SIGGRAPH 2018

Experiential Wonderlands: The Experience Hall and Immersive Pavilion at SIGGRAPH 2018

Image: AutoFocals: Gaze-Contingent Eyeglasses for Presbyopes, courtesy Nitish Padmanaban, Robert Konrad, and Gordon Wetzstein, Stanford University   An exciting change to SIGGRAPH 2018 is reflective of a larger shift taking place in the industry: the rapid...

SIGGRAPH 2018 Research Highlight: New Tool for Sketching Faces

SIGGRAPH 2018 Research Highlight: New Tool for Sketching Faces

Photo credit: Tiziano Protenier Across popular social media platforms, users are posting countless images every day. On Instagram alone, there are more than 40 billion uploaded photos - a figure that's skyrocketing by 95 million daily. This presents a clear need for...

Improving the VR Experience with a Blink of an Eye

Improving the VR Experience with a Blink of an Eye

In the burgeoning world of virtual reality (VR) technology, it remains a challenge to provide users with a realistic perception of infinite space and natural walking capabilities in the virtual environment. At SIGGRAPH 2018 in Vancouver this summer, a team of computer...

Rob Bredow: ‘Everything we do is creative.’

Rob Bredow: ‘Everything we do is creative.’

SIGGRAPH 2018 Keynote Rob Bredow (SVP, Executive Creative Director, and Head of Industrial Light & Magic (ILM) is a long-standing industry visionary who will take the stage in August to share how media and technological innovation come together to form both...

MetaLimbs 2.0: Exploring Telepresence

MetaLimbs 2.0: Exploring Telepresence

Image credit: Fusion: Full Body Surrogacy for Collaborative Communication © 2018 Keio University Graduate School of Design, The University of Tokyo The Emerging Technologies displayed at SIGGRAPH 2018 will push the boundaries of human experience, the sense of self,...