SIGGRAPH 2016 is excited to announce that this year's Exhibition will be showcasing a large number of first-time exhibitors in 2016. Exhibitors are expected to showcase the latest in virtual reality (VR) and immersive technology, motion capture, rendering software,...
ACM SIGGRAPH Blog
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Virtual Reality
VR: Where Everything Is New, Or Old, Or Both!
17 March 2016 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Emerging Technologies, Interactive Techniques, Virtual Reality
ACM guest blogger and Research Vice President at Gartner and self-proclaimed SIGGRAPH junkie Brian Blau shares his POV on the evolution of Virtual Reality and its intersection with SIGGRAPH conferences over the years. I’ll admit it straight away, I’m a SIGGRAPH junkie...
This is the Narrative: Games at the Crossroads of Art and Tech
15 March 2016 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Gaming, Real-Time, Virtual Reality
Image credit: “The Order: 1886” courtesy of Ready at Dawn SIGGRAPH 2016 Games Committee Member Juan Miguel de Joya shares his perspective on the hottest trends in games and the future of game development. To catch up with him and fellow developers during SIGGRAPH...
Virtual Reality: All Grown Up and Part of Real-Time Live!
3 March 2016 • by SIGGRAPH ConferencesConferences, Real-Time, Virtual Reality
Image credit: "A Boy and His Kite" courtesy of Epic Games After years of predictions that Virtual Reality (VR) was not commercially viable, the technology has made a surging comeback and is the darling of venture capitalists and experience-hungry consumers alike. VR...
Coming Soon to a Virtual Environment Near You
13 January 2016 • by SIGGRAPH ConferencesConferences, Virtual Reality
Image: Real Virtuality: Immersive Explorer. Courtesy of Sylvain Chagué, Fondation Artanim; Bart Kevelham, Fondation Artanim VR Village Chair Denise Quesnel shares her take of the evolution of virtual reality, from curiosity to commercial viability. The VR Village at...
That’s a Wrap – Highlights from SIGGRAPH 2015
13 August 2015 • by SIGGRAPH ConferencesAnimation, Art, Augmented Reality, Conferences, Emerging Technologies, Virtual Reality, Visual Effects
The collaboration between the graphics, art and technologies always brings out the new, the exciting and the inspired. At SIGGRAPH 2015, various disciplines and interests intersected at the “Xroads of Discovery.” Throughout the year, the conference and program chairs...
Up Close with SIGGRAPH 2015 VR Village Contributors
12 August 2015 • by SIGGRAPH ConferencesConferences, Virtual Reality
image: Cardboard Car Crash, Vincent McCurley, National Film Board of Canada Vincent McCurley, National Film Board of Canada We had an opportunity to connect with these contributors to the new VR Village at SIGGRAPH 2015: Vincent McCurley, National Film Board of...
The VR Village at SIGGRAPH 2015
5 August 2015 • by ACM SIGGRAPHAugmented Reality, Conferences, Gaming, Interactive Techniques, Simulation, Virtual Reality
Image credit: Earth Encounter - Brandon Laatsch,Stress Level Zero and Miles Perkins, Jaunt Inc. The VR Village is a new program being introduced at SIGGRAPH 2015, co-chaired by myself and Denise Quesnel from the Emily Carr University of Art + Design. Our goal is to...
Trailer Spotlight: Real-Time Live! and Studio
4 August 2015 • by SIGGRAPH ConferencesConferences, Design, Interactive Techniques, Real-Time
Image: "A Boy and His Kite" Gavin Moran and Nick Penwarden, Epic Games SIGGRAPH 2015 is just days away and we have two final trailers to share before the best and brightest in computer graphics and interactive techniques converge 9-13, August in downtown L.A.!...
Explore SIGGRAPH 2015 with an Exhibits Plus Pass
27 July 2015 • by SIGGRAPH ConferencesArt, Conferences, Emerging Technologies, Virtual Reality
Image credit: An Automultiscopic Projector Array for Interactive Digital Humans courtesy of Andrew Jones (University of Southern California) If you're an industry professional who has never attended a SIGGRAPH conference or are just curious about the future of...
Immerse Yourself in the VR Village
14 May 2015 • by SIGGRAPH ConferencesAugmented Reality, Virtual Reality
Debuting in 2015, The VR Village is a virtual screening room for cutting-edge Virtual Reality (VR), Augmented Reality (AR) and immersive media programming. Participants will experience content in a variety of ways, including stand-up/sit-down VR and tabletop AR,...
SIGGRAPH 2014 Highlights from Vancouver
14 August 2014 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Film, Graphics
VANCOUVER, British Columbia - SIGGRAPH 2014 returned to Vancouver, Canada, for its 41st conference and exhibition. From 10-14 August, 14,045 artists, research scientists, gaming experts and developers, filmmakers, students, and academics from 50 U.S. states and 75...