There was a new twist to SIGGRAPH 2022, and it was a live one! Our Roving Reporters hit the conference floor to interview industry experts and CG enthusiasts throughout the conference.
ACM SIGGRAPH Blog
Tag
Animation
SIGGRAPH 2022 Electronic Theater Returns to Vancouver
9 August 2022 • by SIGGRAPH ConferencesAnimation, Conferences
Get a glimpse into the premiere of the SIGGRAPH 2022 Electronic Theater, live in Vancouver.
SIGGRAPH Over Coffee Roundup, Part 3
4 August 2022 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Conferences, Design, Graphics, Industry Leaders, Interactive Techniques, Research, Simulation, Virtual Reality, Visual Effects
SIGGRAPH Over Coffee officially concludes. Check out the April through July sessions of our monthly Instagram Live series and dive into their fascinating careers.
Creator of TV Show’s Title Sequence Hopes You Feel Uncomfortable
28 July 2022 • by SIGGRAPH ConferencesAnimation, Conferences, Design, Graphics, Visual Effects
Oliver Latta’s 3D motion design and animation for the title sequence of “Severance” on AppleTV+ forces viewers to leave their comfort zones.
A Journey That Will Melt Even The Coldest of Hearts
19 July 2022 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Film, Virtual Reality, Visual Effects
“Glimpse” is a sometimes safe, sometimes funny VR journey that will bring you on an emotional trip right to the heart of a relationship.
What to Expect in Vancouver as a Student Volunteer for SIGGRAPH 2022
14 June 2022 • by SIGGRAPH ConferencesConferences, Students
What can SIGGRAPH 2022 Student Volunteers expect to experience at the conference? Hear from the Student Volunteer Program Subcommittee and past SVs to best prepare to participate.
‘Work for what you believe in’: Brie Henderson on Modernizing Costume Design in Animation
31 March 2022 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Conferences, Design
In honor of Women’s History Month and women advancing in the field of animation, Brie Henderson shares her incredible story with SIGGRAPH.
From Passion to Practice: Lindsey Olivares
22 March 2022 • by SIGGRAPH ConferencesAnimation, Conferences, Industry Leaders
In celebration of Women’s History Month and female creators, SIGGRAPH sits down with Sony Pictures Animation Production Designer Lindsey Olivares.
‘True growth doesn’t happen in a vacuum’: Domee Shi Discusses Directing, Drawing, and More
8 March 2022 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders
Pixar Animation Studios Director Domee Shi sits down with SIGGRAPH to share the best career advice she’s received to date and more.
The Analog Years of Computer Animation
7 March 2022 • by Jon PeddieACM SIGGRAPH, Industry Leaders
Before digital special effects in video and film were done with pots, there was analog computer animation.
Hut, Hut, Hike: Real-time, Machine-learning Cloth Simulation in ‘Madden NFL 21’
1 March 2022 • by SIGGRAPH ConferencesConferences, Gaming, Graphics
A team of Electronic Arts engineers walk through how they developed Swish, a first-of-its-kind cloth simulation tool used to create “Madden NFL 21”.
VFX Supervisor Kyle Odermatt Talks the Making of ‘Raya and the Last Dragon’
24 February 2022 • by SIGGRAPH ConferencesAnimation, Conferences, Production, Visual Effects
SIGGRAPH caught up with VFX Supervisor Kyle Odermatt to capture answers to community-submitted questions from a Production Session on “Raya and the Last Dragon.”