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Hut, Hut, Hike: Real-time, Machine-learning Cloth Simulation in ‘Madden NFL 21’
1 Mar 2022

Hut, Hut, Hike: Real-time, Machine-learning Cloth Simulation in ‘Madden NFL 21’

by SIGGRAPH Conferences | posted in: Conferences, Gaming, Graphics | 0

A team of Electronic Arts engineers walk through how they developed Swish, a first-of-its-kind cloth simulation tool used to create “Madden NFL 21”.

Animation, Cloth Simulation, Computer Graphics, EA, Electronic Arts, Engineer, Engineering, Game Development, Games, Madden NFL 21, SIGGRAPH 2021

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