ACM SIGGRAPH Blog
Take in the Show-stopping Animation of the SIGGRAPH 2023 Electronic Theater
photo by Andreas Psaltis © 2023 ACM SIGGRAPH On Monday, 7 August, SIGGRAPH 2023 participants made their way into the West Hall of the Los Angeles Convention Center to take in this year's Electronic Theater! Monday's showing was the first of two ticketed live showings...
Take in the Show-stopping Animation of the SIGGRAPH 2023 Electronic Theater
10 August 2023 • by SIGGRAPH ConferencesAnimation, Conferences
Recap the electrifying animation of the SIGGRAPH 2023 Electronic Theater, and find out how you can access the films.
A Festival for the World: Innovative Animation at SIGGRAPH 2016
7 July 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Visual Effects
Cosmos Laundromat © 2016 Blender Foundation When it comes to SIGGRAPH's Computer Animation Festival, there's always more than meets the eye. The leading annual festival for the world’s most innovative, accomplished, and amazing digital film and video creators, the...
Exhibits at SIGGRAPH 2016 – A Global Marketplace
5 July 2016 • by SIGGRAPH ConferencesConferences, Gaming, Graphics, Hardware, Interactive Techniques, Mobile, Software, Virtual Reality
The Exhibition at SIGGRAPH 2016 has attracted leading companies from around the world that showcase cutting edge innovations in computer graphics and interactive techniques. A truly global representation of exhibitors will be on hand 26-28 July in Anaheim to talk with...
Live! at SIGGRAPH 2016: An Interactive, Real-Time Extravaganza
30 June 2016 • by SIGGRAPH ConferencesGaming, Interactive Techniques, Real-Time, Virtual Reality
Adam © 2016 Unity Technologies SF The SIGGRAPH Real-Time Live! program is an event where attendees can both experience and celebrate outstanding recent achievements in interactive visuals. Each demonstration selected represents creators who are pushing the...
Enjoy the Appiest of Hours at SIGGRAPH 2016
28 June 2016 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Gaming, Graphics, Mobile, Virtual Reality
Battle Z © 2016 Fangwei Lee, Realiteer Corp. Akshay Agarwal is the SIGGRAPH 2016 Appy Hour chair and sat down with us to share the latest developments. SIGGRAPH 2016 (S2016): What is Appy Hour? Akshay Agarwal (AA): Appy Hour is a program at SIGGRAPH 2016 where...
Virtual > Reality: VR Village at SIGGRAPH 2016
21 June 2016 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Virtual Reality
Immersive and Interactive Procedure-Training Simulator for High-Risk Power-Line Maintenance © 2016 Eduardo Zilles Borba, Marcio Cabral, Andre Montes, Olavo Belloc,Marcelo Zuffo: Universidade de São Paulo As the premier conference showcasing cutting-edge computer...
#SIGGRAPHchat – Women in Computer Graphics
16 June 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Graphics, Visual Effects
Join SIGGRAPH for our next Twitter chat on Wednesday, 22 June, at 2 pm PT. Once again, we'll use the #SIGGRAPHchat hashtag. Our topic this month will be Women in CG. Women are still a minority in many areas of computer graphics, games, and interactive technologies....
Careers Start (and Grow) at SIGGRAPH
14 June 2016 • by SIGGRAPH ConferencesBusiness, Conferences, Students
As the premier showcase of computer graphics and interactive techniques, SIGGRAPH 2016 brings together a highly-talented and multi-disciplined audience from around the globe. . Networking opportunies abound, including at social events, through Birds of a Feather...
Highlights: SIGGRAPH 2016 Courses
9 June 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Gaming, Graphics, Virtual Reality
Image credit: Geometric and Discrete Path Planning for Interactive Virtual Worlds © 2016 Marcelo Kallmann, University of California, Merced; Mubbasir Kapadia, Rutgers University SIGGRAPH 2016 attendees can expect to discover the computer graphics and interactive...
The Ever-Important SIGGRAPH Student Volunteer
7 June 2016 • by SIGGRAPH ConferencesConferences, Students
Photo: Student Volunteer Subcomittee. From left: Emma Gauthier (Marketing Lead), Craig Harkness (Communications Lead), Muunuu Nandijav (Program Manager/2017 SV Chair), Christian Wittorf (2016 SV Program Chair), Fahad Haddad (Industry and Outreach Lead), Sarah Rust...
Learn, Research, Render: SIGGRAPH 2016 Talks & Panels
2 June 2016 • by SIGGRAPH ConferencesConferences, Education, Research
Painting with Turbulance © 2016 Chuqiao Wang, Sam Wang, and Robert Geist, Clemson University The SIGGRAPH 2016 Advance Program is out and, with it, more in-depth previews of conference content are now available. Explore the links below for some highlights from the...
Preview: SIGGRAPH 2016 First-time Exhibitors
31 May 2016 • by SIGGRAPH ConferencesAugmented Reality, Business, Conferences, Hardware, Software, Virtual Reality
SIGGRAPH 2016 is excited to announce that this year's Exhibition will be showcasing a large number of first-time exhibitors in 2016. Exhibitors are expected to showcase the latest in virtual reality (VR) and immersive technology, motion capture, rendering software,...
Digital Arts Community (DAC)
26 May 2016 • by Barb HelferAnimation, Art, Design, Emerging Technologies
Image credit: The Art of Strange Attractors © Robert J. Krawczyk I recently had the chance to talk with Cynthia Beth Rubin about her role as the Chair for the Digital Arts Community (DAC). She feels her job, as well as her committee’s role, is to encourage and...