The director of “Feather” shares how the VR film was created, what inspired its story, and the important role the viewer plays.
ACM SIGGRAPH Blog
Category
Conferences
The Making of ‘Tahul’ – Part 2
24 July 2020 • by Daniel FilonikConferences, Film, Students, Virtual Reality
This series of articles provides a sneak peek at the final outcome of the SIGGRAPH 2020 VR Theater lobby experience, achieved in collaboration with SCAD and conference volunteers.
Student Volunteers: A Conversation With Past, Present, and Future Program Chairs
23 July 2020 • by SIGGRAPH ConferencesConferences, Students
SIGGRAPH Student Volunteers Chairs past, present, and future share what the program means to them and how it can help a student’s career blossom.
‘Story-Go-Round’: Embracing Ambiguity by Integrating Art and Design
21 July 2020 • by SIGGRAPH ConferencesArt, Augmented Reality, Conferences, Design, Education, Students
The creators behind “Story-Go-Round”, a SIGGRAPH 2020 Talks and Groovy Graphics selection, discuss their inspiration, ideation, and implementation.
SIGGRAPH Spotlight: Episode 37 – Age Manipulation in VFX
17 July 2020 • by SIGGRAPH ConferencesConferences, Film, Industry Leaders, Production, Visual Effects
In this episode of the SIGGRAPH Spotlight podcast, visual effects (VFX) experts talk age manipulation on screen and how techniques have evolved.
Inventing the Impossible With Marco Tempest
16 July 2020 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Graphics, Industry Leaders, Interactive Techniques
A regular TED speaker, we’ve rounded up some favorite talks from Marco Tempest as a preview of what participants can expect during next month’s keynote.
Convince Your Boss Why You Must Attend the SIGGRAPH 2020 Virtual Conference
14 July 2020 • by SIGGRAPH ConferencesConferences, Interactive Techniques
SIGGRAPH 2020 virtual conference registration is now available. Use this resource to convince your boss why you must join us online this summer.
SlideFusion: Enhancing the Wheelchair Experience With Eye Gaze Modality
8 July 2020 • by SIGGRAPH ConferencesConferences, Emerging Technologies
We sat down with the brain behind SIGGRAPH 2020 Emerging Technologies project SlideFusion, a novel, remote surrogacy wheelchair system that integrates implicit eye gaze modality communication between the wheelchair user and a remote operator.
New Research From University of Pennsylvania Examines Realistic Damage Mechanics
30 June 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Technical Papers
Researchers from University of Pennsylvania discuss SIGGRAPH 2020 Technical Paper “AnisoMPM: Animating Anisotropic Damage Mechanics”.
The Making of ‘Tahul’ – Part 1
25 June 2020 • by Daniel FilonikConferences, Film, Students, Virtual Reality
This series of articles provides a sneak peek at the final outcome of the SIGGRAPH 2020 VR Theater lobby experience, achieved in collaboration with SCAD and conference volunteers.
Save a Seat: SIGGRAPH 2020 Conference Announces Virtual Plans for August
24 June 2020 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences
Originally planned to take place 19–23 July in Washington, D.C., the conference will shift to late summer, spanning two weeks from 17–28 August, with on-demand content available through 27 October.
Google’s New Light Field Video Research Showcases High-quality Experience With Way More Flexibility
23 June 2020 • by SIGGRAPH ConferencesConferences, Technical Papers
Google is taking immersive media technology to the next level, showing a practical system for light field video at SIGGRAPH 2020.