ACM SIGGRAPH Blog

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VR

How Google Made Its First VR Film, ‘Pearl’

How Google Made Its First VR Film, ‘Pearl’

SIGGRAPH 2016 may have come and gone, but as awards season continues, we cannot get enough of the details behind some of the most buzzed-about projects. Google's "Pearl" from esteemed director Patrick Osbourne continues to make waves and it is easy to see why. Watch...

7 Last-minute VR Gifts for a Tech Enthusiast

7 Last-minute VR Gifts for a Tech Enthusiast

photo by John Fujii © 2016 ACM SIGGRAPH Still working on your holiday shopping list? If you're a last-minute gifter, here are my top, virtual reality-themed picks for fellow tech enthusiasts: Give the gift of curiosity and nostalgia Google Earth VR is free and every...

Meet Appy Hour Chair Akshay Agarwal

Meet Appy Hour Chair Akshay Agarwal

Akshay Agarwal is the Mobile Chair for SIGGRAPH 2017. Here, he shares his thoughts on the role of mobile at the 2017 conference, which will place 30 July–3 August 2017 in Los Angeles, CA. SIGGRAPH: Tell us a little about yourself. Akshay Agarwal (AA): I have been...

Regional Snapshot: Computer Graphics in Australasia

Regional Snapshot: Computer Graphics in Australasia

by Jessica Sommerville, ACM SIGGRAPH International Resources Committee member One of things that I love about attending the SIGGRAPH Conference each year is the coming together of like-minded people from all over the world. SIGGRAPH creates a global environment and...

Enjoy the Appiest of Hours at SIGGRAPH 2016

Enjoy the Appiest of Hours at SIGGRAPH 2016

Battle Z © 2016 Fangwei Lee, Realiteer Corp. Akshay Agarwal is the SIGGRAPH 2016 Appy Hour chair and sat down with us to share the latest developments. SIGGRAPH 2016 (S2016): What is Appy Hour? Akshay Agarwal (AA): Appy Hour is a program at SIGGRAPH 2016 where...

Virtual > Reality: VR Village at SIGGRAPH 2016

Virtual > Reality: VR Village at SIGGRAPH 2016

​Immersive and Interactive Procedure-Training Simulator for High-Risk Power-Line Maintenance © 2016 Eduardo Zilles Borba, Marcio Cabral, Andre Montes, Olavo Belloc,Marcelo Zuffo: Universidade de São Paulo As the premier conference showcasing cutting-edge computer...

VR: Where Everything Is New, Or Old, Or Both!

VR: Where Everything Is New, Or Old, Or Both!

ACM guest blogger and Research Vice President at Gartner and self-proclaimed SIGGRAPH junkie Brian Blau shares his POV on the evolution of Virtual Reality and its intersection with SIGGRAPH conferences over the years. I’ll admit it straight away, I’m a SIGGRAPH junkie...

This is the Narrative: Games at the Crossroads of Art and Tech

This is the Narrative: Games at the Crossroads of Art and Tech

Image credit: “The Order: 1886” courtesy of Ready at Dawn SIGGRAPH 2016 Games Committee Member Juan Miguel de Joya shares his perspective on the hottest trends in games and the future of game development. To catch up with him and fellow developers during SIGGRAPH...

Coming Soon to a Virtual Environment Near You

Coming Soon to a Virtual Environment Near You

Image: Real Virtuality: Immersive Explorer. Courtesy of Sylvain Chagué, Fondation Artanim; Bart Kevelham, Fondation Artanim VR Village Chair Denise Quesnel shares her take of the evolution of virtual reality, from curiosity to commercial viability. The VR Village at...

That’s a Wrap – Highlights from SIGGRAPH 2015

That’s a Wrap – Highlights from SIGGRAPH 2015

The collaboration between the graphics, art and technologies always brings out the new, the exciting and the inspired. At SIGGRAPH 2015, various disciplines and interests intersected at the “Xroads of Discovery.” Throughout the year, the conference and program chairs...

ACM SIGGRAPH Selects 2018 Conference Chair

ACM SIGGRAPH Selects 2018 Conference Chair

ACM SIGGRAPH announced the selection of Roy C. Anthony, Research & Innovation with Christie, as the SIGGRAPH 2018 Conference Chair. Anthony, who chaired the Production Sessions at SIGGRAPH 2014 in Vancouver this past August, has been an active member and...