The researchers behind SIGGRAPH 2019 Technical Paper “Visual Knitting Machine Programming” share details of the project.
ACM SIGGRAPH Blog
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Technical Papers
How Smart Is Your Smartphone?
31 October 2019 • by SIGGRAPH ConferencesConferences, Mobile, Research
See what’s next in smartphone innovation with a roundup of three SIGGRAPH 2019 Technical Papers, including advances for photography, gaming, and more.
25 Stories You Might Have Missed From SIGGRAPH 2019
8 August 2019 • by SIGGRAPH ConferencesAnimation, Art, Awards, Business, Conferences, Emerging Technologies, Film, Gaming, Graphics, Hardware, Interactive Techniques, Production, Real-Time, Research, Virtual Reality, Visual Effects
Check out a roundup of some of the biggest stories out of SIGGRAPH 2019.
SIGGRAPH Spotlight: Episode 24 – Machine Learning and AI
28 June 2019 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Industry Leaders, Research
SIGGRAPH 2019 Technical Papers Chair Olga Sorkine-Hornung sits down with four industry leading researchers to talk machine learning and AI in the latest episode of the SIGGRAPH Spotlight podcast.
Meet the Juror: Ken Museth
25 June 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders, Research
Ready to meet another SIGGRAPH 2019 juror? Find out more about Weta Digital’s Ken Museth, who helped select this year’s Technical Papers.
Facebook Reality Labs and the Quest to Connect People
25 April 2019 • by SIGGRAPH ConferencesConferences, Research, Virtual Reality
Discover how a team of researchers out of Pittsburgh is working to create authentic social presence through machine learning in virtual reality.
Complementary Conferences: SC19 and SIGGRAPH 2019
28 March 2019 • by Michela TauferConferences, Research
A discussion facilitated by Michela Taufer, Ph.D., General Chair of SC19, that originally ran on the SC19 blog.
Achieving Body Realism with ‘The Human Touch’
14 March 2019 • by SIGGRAPH ConferencesAnimation, Conferences, Research
What if there were a way to measure how objects, like clothing, wearables, or furniture, touch and interact with different parts of the human body?
Bookmark This: Top Research Stories of 2018
10 January 2019 • by SIGGRAPH ConferencesConferences, Research
Photo of Technical Papers Fast Forward by Jim Hagarty © 2018 ACM SIGGRAPH As another year closes, we're reflecting on the positives. Though 2018 brought about change across all of computer graphics, research once again takes the cake for capturing our readers'...
Answer the Call: SIGGRAPH 2019 Submissions
15 November 2018 • by SIGGRAPH ConferencesArt, Conferences, Education, Emerging Technologies, Graphics, Interactive Techniques, Real-Time, Research, Students
As the SIGGRAPH 2019 Call for Submissions opens, there is palpable excitement to see the innovative, thoughtful, and groundbreaking ideas that our community will share. From new research to emerging technologies to innovative art, the content that is ultimately chosen...
Explore the 2019 Vision: The Magic of Technical Papers
16 October 2018 • by SIGGRAPH ConferencesConferences, Research
Image: An Implicit Frictional Contact Solver for Adaptive Cloth Simulation. Courtesy of the authors: Jie Li, Gilles Daviet, Rahul Narain, Florence Bertails-Descoubes, Matthew Overby, George E. Brown, Laurence Boissieux. Ⓒ 2018 The SIGGRAPH Technical Papers program...
New Method Enables High Quality Speech Separation
5 July 2018 • by SIGGRAPH ConferencesConferences, Research
Figure: Courtesy of Authors/Google Video stills: Courtesy of Team Coco/CONAN People have a natural knack for focusing on what a single person is saying, even when there are competing conversations in the background or other distracting sounds. For instance, people can...