Silicon Valley’s Computer History Museum Aspires to Build a Better World
Time to shape a better future. Discover all the Computer History Museum has contributed to date and what it has planned for future collections and events.
Time to shape a better future. Discover all the Computer History Museum has contributed to date and what it has planned for future collections and events.
Learn more about NVIDIA’s “I am AI”, a new deep learning-based system that allows anyone to synthesize animated digital avatars for video conferencing.
SIGGRAPH 2021 Art Gallery Best in Show award winners Weidi Zhang and Donghao Ren discuss “Cangjie’s Poetry”, an intelligent, multimodal system that interprets images to produce new symbols.
Dance into ChoreoMaster, the latest research project from NetEase Games AI Lab which offers a production-ready dance motion synthesis system.
Justin and Amber Johnson discuss their SIGGRAPH 2021 Groovy Graphics Assignment, “Photogrammetry for a Virtual Reality Nature Scene.”
Dive into the AI techniques this SIGGRAPH 2021 Technical Papers research team took to their adversarial imitation learning approach for animation.
In an all-new episode of SIGGRAPH Spotlight, Ian Failes sits down with researcher and author Arthur Miller to discuss the intersection of AI, VR, and technology.
Discover how SIGGRAPH 2020 Real-Time Live! demonstration “Chroma Tools: AI-enhanced storytelling for motor racing sports” came together.
Jon Peddie Research asks of GPU market, “Will gamers turn to the web and take the wind out of the startup’s sails?”
SIGGRAPH 2020 contributor and award winner I Yosun Chang shares background on her projects — PaperMATA and DrawmaticAR — and discusses her process as a one-woman creator.