Photo by Jim Hagarty © 2018 ACM SIGGRAPH SIGGRAPH 2018 concluded in Vancouver, BC, with over 16,500 attendees from around the world. Attendees hailed from Canada and 87 other countries worldwide, including the United States, China, France, Germany, Japan,...
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VR
VR @ 50: Ivan Sutherland’s 1968 Head-Mounted 3D Display System
14 August 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Graphics, Industry Leaders, Research, Virtual Reality
photo by Jim Hagarty © 2018 ACM SIGGRAPH “I never thought much about the future. I couldn’t imagine what people would do with this thing. I just did it because it was interesting and seemed possible.” So thought Ivan Sutherland about his Head-Mounted 3D Display System...
5 Questions with Baobab Studios on ‘Crow: The Legend’
9 August 2018 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Graphics, Industry Leaders, Interactive Techniques, Production, Virtual Reality
"Crow: The Legend" © 2018 Baobab Studios As contributors to both the SIGGRAPH 2018 Production Sessions and Virtual, Augmented & Mixed Reality programs, Baobab Studios’ creative visionaries behind "Crow: The Legend" know a bit about storytelling. Larry Cutler...
A Virtual Room of Your Own: IKEA Immerse at Real-Time Live!
26 July 2018 • by SIGGRAPH ConferencesConferences, Interactive Techniques, Production, Real-Time, Virtual Reality
The creators of IKEA Immerse discuss the SIGGRAPH 2019 Real-Time Live! project and how they’re using technology to help the retailer.
VR Pioneer Carolina Cruz Neira
17 July 2018 • by SIGGRAPH ConferencesBusiness, Conferences, Theory, Virtual Reality
Dr. Carolina Cruz Neira will be part of the Generations panel at the SIGGRAPH 2018 Business Symposium, 11-12 August in Vancouver, British Columbia. A virtual reality (VR) pioneer and leading expert in Cave Automatic Virtual Environment (CAVE) technology, Dr. Cruz...
Improving the VR Experience with a Blink of an Eye
25 June 2018 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Research, Virtual Reality
In the burgeoning world of virtual reality (VR) technology, it remains a challenge to provide users with a realistic perception of infinite space and natural walking capabilities in the virtual environment. At SIGGRAPH 2018 in Vancouver this summer, a team of computer...
Sneak Peek: SIGGRAPH 2018 VR Theater
18 June 2018 • by SIGGRAPH ConferencesAnimation, Conferences, Production, Virtual Reality
"The Legend of Hanuman" © 2017 Graphic India With just one year under its belt, the SIGGRAPH Computer Animation Festival's VR Theater is still in its infancy. And yet, lucky attendees who experienced L.A.'s iteration, and who will have the chance to join us in...
Challenge Accepted: Infinite Walking in VR
31 May 2018 • by SIGGRAPH ConferencesConferences, Research, Virtual Reality
Image: "Infinite Walking in VR," courtesy of Qi Sun In the ever-evolving landscape of virtual reality (VR) technology, a number of key hurdles remain. But a team of computer scientists have tackled one of the major challenges in VR that will greatly improve user...
How VR Evolved From a ‘Stagnant Technology’
26 April 2018 • by SIGGRAPH ConferencesConferences, Industry Leaders, Interactive Techniques, Virtual Reality
Dr. Wayne Carlson walks through VR’s move from concept to reality and SIGGRAPH’s role in its evolution Wayne Carlson, Ph.D., is something of a historian of computer graphics and interactive techniques. Actively engaged in computer graphics since the early days,...
Immersive Storytelling and the Future of VR: Meet IRIDiuM+
17 April 2018 • by SIGGRAPH ConferencesConferences, Virtual Reality
The Immersive Pavillion is new this year at SIGGRAPH 2018 and will be a place to explore the latest technological advances in virtual, augmented, and mixed reality. Attendees can experience, play, and learn in the Pavilion's VRcade, VR Theater (part of the Computer...
SIGGRAPH 2018 is All About You
5 April 2018 • by SIGGRAPH ConferencesConferences
SIGGRAPH 2018 is a five-day immersion into the latest innovations in computer graphics, animation, virtual reality, game development, digital art, mixed reality, augmented reality, emerging technologies, and more. Registration is open now! Experience research,...
SIGGRAPH Spotlight: Episode 11 – Technology Talk with Steven LaValle and Ben Malouf
9 February 2018 • by SIGGRAPH ConferencesConferences, Education, Emerging Technologies, Graphics, Hardware, Industry Leaders, Virtual Reality
For SIGGRAPH 2018, we're all about exploring the "GENERATIONS" and history behind our community. What better way to do that then by letting the experts speak for themselves? In this all-new podcast, Emerging Technologies Chair Gerry Derksen and Studio Chair Nik Aberle...











