Chasing pixels, finding gems. Dive into the origins of the pixel, which is a 3D gaussian point spread and not a little colored square.
ACM SIGGRAPH Blog
Tag
Computer Graphics
How ChoreoMaster Combines Cutting-edge AI and Graphics Technologies
29 September 2021 • by SIGGRAPH ConferencesConferences, Gaming, Research
Dance into ChoreoMaster, the latest research project from NetEase Games AI Lab which offers a production-ready dance motion synthesis system.
SIGGRAPH Spotlight: Episode 48 – Seeing the Circus in Real Time
17 September 2021 • by SIGGRAPH ConferencesConferences, Real-Time, Virtual Reality
For the latest episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Real-Time Live! Chair Christopher Evans connects with 2021 Audience Choice award winners Athomas Goldberg and Samuel Tétreault.
SIGGRAPH Spotlight: Episode 47 – Inclusion in the Workplace and in the World
10 September 2021 • by SIGGRAPH ConferencesBusiness, Conferences, Industry Leaders
SIGGRAPH 2022 Conference Chair Munkhtsetseg Nandigjav (Savannah College of Art and Design) sits down with Morenike Dosu (DreamWorks Animation), Theodore Kim (Yale University), Magdiela Duhamel (Nickelodeon), and Nora Dommer (Scanline VFX) to discuss how the industry — and our listeners — can be more inclusive.
CG market to reach $160 billion by 2024
14 July 2021 • by Jon PeddieBusiness, Data, Interactive Techniques
Jon Peddie Research (JPR) shares data on how the CG market and industry will increase to 2% CAGR growth over the next few years.
SIGGRAPH Spotlight: Episode 45 – Animating With Purpose
9 July 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production
In this episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2021 Computer Animation Festival Director Mark Elendt is joined by directors Taz Tron Delix, Kayu Leung, and Simone Giampaolo to discuss using animation to tell impactful stories.
SIGGRAPH Spotlight: Episode 44 – A Conversation With Alvy Ray Smith
4 June 2021 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders
Headshot courtesy of Kathleen King In this episode of SIGGRAPH Spotlight, SIGGRAPH 2021 Retrospective Chair Andres Burbano (associate professor, Universidad de los Andes) sits down with industry icon Alvy Ray Smith. Here, Alvy discusses his rich history with computer...
SIGGRAPH Spotlight: Episode 43 – Mastering Game Design
30 April 2021 • by SIGGRAPH ConferencesConferences, Design, Gaming
SIGGRAPH 2021 Games Focus Area Chair Carlos Gonzalez-Ochoa sits down with Tanya X. Short, of Kitfox Games, and Rodney Reece, of Respawn Entertainment, to talk “the door problem” and other principles of game design.
Production Perseveres Amid the COVID-19 Pandemic
14 January 2021 • by SIGGRAPH ConferencesBusiness, Conferences, Film, Production
Hear from the discussion leaders of SIGGRAPH 2020’s “Overcoming production hurdles in CG industry in the age of social distancing” session and discover their thoughts on filmmaking during a pandemic.
Virtual Teaching Resources: A Year In Review
12 January 2021 • by ACM SIGGRAPH Education CommitteeACM SIGGRAPH, Conferences, Education
The ACM SIGGRAPH Education Committee offers virtual teaching resources that became stand-outs for computer graphics education in 2020.
SIGGRAPH Spotlight: Episode 39 – Deepfakes
18 December 2020 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Production, Research, Technical Papers
For the latest episode of SIGGRAPH Spotlight, experts tackle the history of deepfake technology through how deepfakes are being used today.
The Pioneering Legacy of PDI
27 October 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Graphics, Industry Leaders
The founders of PDI discuss their SIGGRAPH 2020 Panel and reflect on their achievements and state of the computer graphics industry today.










