Image, "Khumba" courtesy of Triggerfish By Jessica Sommerville In this fifth installment of our series of regional snapshots, we focus on the climate of the CG industry within Africa. For this edition we have three industry spokesmen to shed some light on the...
ACM SIGGRAPH Blog
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Animation
2018 Conference Chair Roy C. Anthony Talks Future
22 September 2017 • by Roy C. AnthonyACM SIGGRAPH, Conferences, Industry Leaders
image credit: Tourism Vancouver Back in 1974, a group of artistically and technically inclined professionals got together at the first Special Interest Group GRAPHics conference. And the, now 45, annual SIGGRAPH conferences that have followed continue to shape our...
SIGGRAPH Spotlight: Episode 2 – Computer Animation Festival ‘Song of a Toad’
21 July 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders, Production, Students
In the second episode of the SIGGRAPH Spotlight podcast, SIGGRAPH 2017 Computer Animation Festival Director Pol Jeremias sits down with three of the creators behind the Best in Show winning animated short "Song of a Toad," part of this year's Electronic Theater....
5 Questions with Floyd Norman, SIGGRAPH 2017 Keynote Speaker
11 July 2017 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Industry Leaders
Photo Courtesy of Michael Fiore Films On Monday, 31 July, Disney legend Floyd Norman will address attendees in a very special keynote session during SIGGRAPH 2017. Don't miss your chance to hear from Walt Disney Animation Studios' first African American animator as he...
5 Things to Know About the 2017 Computer Animation Festival
5 July 2017 • by SIGGRAPH ConferencesAnimation, Film, Gaming, Production, Real-Time, Students, Virtual Reality, Visual Effects
Scrambled Ⓒ 2017 Polder Animation The SIGGRAPH Computer Animation Festival is the leading annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. Here's what's new at the 44th annual festival. 1. 2017 Award Winning...
Regional Snapshot: Computer Graphics in China
27 April 2017 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Graphics, Interactive Techniques, Production, Real-Time, Virtual Reality, Visual Effects
By Jessica Sommerville & Rick Xu For this Regional Snapshot post, we look into the trends and climate surrounding China’s computer graphics (CG) industry. We were fortunate to speak with a man known to many as “the father of the Chinese CG industry,” Raymond...
10 Things You Didn’t Know About the VFX in Disney’s ‘The Jungle Book’
23 March 2017 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Film, Graphics, Production, Visual Effects
© 2016 Walt Disney Pictures During SIGGRAPH 2016, members of the genius team behind Disney's live-action, Oscar-winning film "The Jungle Book" (2016) joined attendees on the Production Session stage to present "The VFX of Disney's 'The Jungle Book.'" Presenters...
Meet the Jury for the 2017 SIGGRAPH Computer Animation Festival
15 March 2017 • by SIGGRAPH ConferencesAnimation
Photo: clockwise from top left: Rick Sayre, Polly Ing, Floyd Norman, Georgina Hayns, Till Nowak, Kim Libreri, Rita Street, Cristin Pescosolido. The submission deadline for the 2017 SIGGRAPH Computer Animation Festival is 21 March and if you're thinking about entering...
Behind the Film: The Making of ‘Zootopia’
21 February 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production
© 2016 Walt Disney Animation Studios The journey to make the Golden Globe-winning "Zootopia" began six years ago when director Byron Howard finished "Tangled" and John Lasseter, chief creative officer for Walt Disney and Pixar Animation Studios, said to...
How Google Made Its First VR Film, ‘Pearl’
12 January 2017 • by SIGGRAPH ConferencesAnimation, Production, Virtual Reality
SIGGRAPH 2016 may have come and gone, but as awards season continues, we cannot get enough of the details behind some of the most buzzed-about projects. Google's "Pearl" from esteemed director Patrick Osbourne continues to make waves and it is easy to see why. Watch...
Jury’s Choice: The Making of ‘Cosmos Laundromat’
8 December 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders, Production
© Blender Foundation | gooseberry.blender.org SIGGRAPH 2016 Computer Animation Festival Jury's Choice winner "Cosmos Laundromat – First Cycle" — originally code-named "Project Gooseberry" by its Blender team — is one of the most unique projects the festival has seen....
Behind ‘Borrowed Time’
8 November 2016 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders
This summer, the 43rd annual SIGGRAPH Computer Animation Festival awarded the animated short "Borrowed Time" its prestigious "Best of Show" award. As the end-of-year awards season approaches, our team sat down with the film's directors to learn more about their...