The Right Stuff: Mary Whitton and the History of SIGGRAPH
16 February 2017 • by SIGGRAPH ConferencesACM SIGGRAPH, Graphics, Research
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Mary Whitton is a research professor in the computer science department at UNC-Chapel Hill. She has been involved in SIGGRAPH conferences since 1977 and is currently working on recording,...
The Evolution of Real-Time Graphics
9 February 2017 • by Cristobal ChengACM SIGGRAPH, Conferences, Graphics, Production, Real-Time
As I sat down to come up with a list of the best real-time projects in SIGGRAPH history, I knew I wanted to accomplish two things: convey what kinds of submissions the SIGGRAPH 2017 Real-Time Live! program is looking for, and inspire fellow creators. Founded in 2009...
My Take on the Future of VR
31 January 2017 • by Denise QuesnelAugmented Reality, Conferences, Graphics, Industry Leaders, Interactive Techniques, Simulation, Virtual Reality
photo by John Fujii © 2015 ACM SIGGRAPH As I sat down to write this, I reflected on a story I wrote exactly one year ago for the ACM SIGGRAPH blog and how the state of virtual reality (VR) has evolved over the past 12 months. At this time last year, I was mainly...
Meet SIGGRAPH 2017 General Submissions Chair Mashhuda Glencross
26 January 2017 • by SIGGRAPH ConferencesConferences, Education, Emerging Technologies, Research, Virtual Reality, Visual Effects
Mashhuda Glencross is the General Submissions Chair for SIGGRAPH 2017. We recently sat down with her to discuss General Submissions — what they are and where they fit into overall programming at the annual SIGGRAPH conference. The General Submissions deadline for Los...
Call for Submissions #SIGGRAPHchat
19 January 2017 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Education, Research
Join SIGGRAPH for the first Twitter chat of 2017 on Wednesday, 25 January, at 11 am PT. We will be using the hashtag #SIGGRAPHchat and our topic will be the 2017 Call for Submissions. If you've got questions about how to submit your great content to SIGGRAPH 2017 or...
Meet SIGGRAPH 2017 Games Chair Chris Evans
17 January 2017 • by SIGGRAPH ConferencesConferences, Gaming
Christopher Evans is the Games Chair for SIGGRAPH 2017. We recently sat down with him to discuss what he is looking for to build the games programming for the 2017 conference as well as his tips for anyone submitting games content. The deadline to submit is 14...
How Google Made Its First VR Film, ‘Pearl’
12 January 2017 • by SIGGRAPH ConferencesAnimation, Production, Virtual Reality
SIGGRAPH 2016 may have come and gone, but as awards season continues, we cannot get enough of the details behind some of the most buzzed-about projects. Google's "Pearl" from esteemed director Patrick Osbourne continues to make waves and it is easy to see why. Watch...
Meet Emerging Technologies Chair Jeremy Kenisky
10 January 2017 • by SIGGRAPH ConferencesConferences, Emerging Technologies
Jeremy Kenisky is the Emerging Technologies Chair for SIGGRAPH 2017. We recently sat down with him to discuss his vision for the upcoming experience as well as the type of projects he hopes will be shared during the call for submissions. The deadline to submit content...
Emma Gauthier on SIGGRAPH, Students & Mindfulness
29 December 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences
This interview first appeared on SIGGRAPH member profiles. Emma Gauthier has been involved in the Student Volunteer program at SIGGRAPH conference in various capacities since 2013. Applications for the SIGGRAPH 2017 Student Volunteer program are being accepted until...
LAIKA’s Steve Emerson Talks Career and ‘Kubo’
27 December 2016 • by SIGGRAPH ConferencesAnimation, Production, Visual Effects
Awards buzz is brewing and "Kubo and the Two Strings" has now grossed nearly $70 million worldwide. What was the production process for the film like? Peak into the mind of VFX Supervisor Steve Emerson, who recently sat down with us to discuss both the film and...
SIGGRAPH Asia 2016 – A Recap
22 December 2016 • by SIGGRAPH ConferencesConferences, Virtual Reality
SIGGRAPH Asia 2016 successfully concluded its ninth edition, which brought together some of the biggest names and organizations in the computer graphics and interactive techniques industry. Held from 5 to 8 December 2016 at The Venetian Macao, Asia’s premier graphics,...
7 Last-minute VR Gifts for a Tech Enthusiast
19 December 2016 • by Denise QuesnelVirtual Reality
photo by John Fujii © 2016 ACM SIGGRAPH Still working on your holiday shopping list? If you're a last-minute gifter, here are my top, virtual reality-themed picks for fellow tech enthusiasts: Give the gift of curiosity and nostalgia Google Earth VR is free and every...











