ACM SIGGRAPH Blog

Category

Virtual Reality

The Impact of Sound on Surroundings

The Impact of Sound on Surroundings

Victoria Vesna explores the process and challenges for her SIGGRAPH 2019 installation, “Noise Aquarium,” and how artists and researchers can pivot their work to adjust to COVID-19.

Mirror Therapy: Redesigned in VR

Mirror Therapy: Redesigned in VR

The research team behind SIGGRAPH 2019 Poster “Virtual Reality Mirror Therapy Rehabilitation for Post-Stroke Patients” shares how the work turns traditional mirror therapy into VR.

SIGGRAPH Spotlight: Episode 32 – Celebrating Black History Month

SIGGRAPH Spotlight: Episode 32 – Celebrating Black History Month

On an all-new episode of SIGGRAPH Spotlight, we celebrate Black History Month with creators Everett Downing Jr., Sidney Clifton, and Roger Ross Williams.

Experience Hall: Where Does Your Project Fit?

Experience Hall: Where Does Your Project Fit?

A SIGGRAPH guide to submitting your work for consideration to be included in the conference Experience Hall.

How Baobab’s ‘Bonfire’ Used AI to Make You, the Viewer, Matter

How Baobab’s ‘Bonfire’ Used AI to Make You, the Viewer, Matter

Learn how award-winning interactive VR/AR animation studio, Baobab Studios, created its latest, most impressive project to date, “Bonfire.”