ACM SIGGRAPH Blog

Category

Interactive Techniques

SIGGRAPH Spotlight: Episode 14 – Gaming & Interactive with Kim Libreri, Jerry Rees, and Joji Tsuruga

SIGGRAPH Spotlight: Episode 14 – Gaming & Interactive with Kim Libreri, Jerry Rees, and Joji Tsuruga

SIGGRAPH 2018 Real-Time Live! Chair Jesse Barker (software developer, Unity Technologies) sits down with gaming and interactive innovators Kim Libreri (CTO, Epic Games), Jerry Rees (creative lead – Magic Bench, Disney Research), and Joji Tsuruga (realtime supervisor,...

#SIGGRAPHchat: The Future of Storytelling

#SIGGRAPHchat: The Future of Storytelling

Join SIGGRAPH for our first #SIGGRAPHchat of 2018 on Thursday, 26 April, at 2 pm ET (1 pm CT, 11 am PT) on Twitter. We will be using the hashtag #SIGGRAPHchat and our topic will be the future of storytelling. If you're a part of the storytelling experience, whether...

SIGGRAPH 2018 and FlyOver Canada: Behind the Themed Entertainment Contest

SIGGRAPH 2018 and FlyOver Canada: Behind the Themed Entertainment Contest

The SIGGRAPH 2018 conference has teamed up with FlyOver Canada to bring the community a Themed Entertainment Contest, inviting creators to develop content specific to the FlyOver Canada Theatre System. The system supports motion, mist, and wind effects. The contest...

SIGGRAPH 2018 Submissions: What You Should Know

SIGGRAPH 2018 Submissions: What You Should Know

"At SIGGRAPH 2018, we invite you to be a part of history in the making as we celebrate our 45th conference and the innovation that has always been at the core of SIGGRAPH. It is no accident that our theme this year is 'Generations.' Over the years, a long legacy of...

SIGGRAPH Spotlight: Episode 6 – Pixar’s Ed Catmull and Tony DeRose

SIGGRAPH Spotlight: Episode 6 – Pixar’s Ed Catmull and Tony DeRose

This week on SIGGRAPH Spotlight, SIGGRAPH 2018 Technical Papers Chair Mathieu Desbrun is joined by Ed Catmull (co-founder, Pixar Animation Studios; president, Pixar and Walt Disney Animation Studios) and Tony DeRose (senior scientist, Pixar Animation Studios) to talk...

SIGGRAPH 2017 Honors Emerging Technology and Innovation

SIGGRAPH 2017 Honors Emerging Technology and Innovation

Photo courtesy John Fujii for SIGGRAPH 2017 SIGGRAPH 2017, the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques, has concluded in Los Angeles with over 16,500 attendees from around...

SIGGRAPH 2017 News You Need to Know

SIGGRAPH 2017 News You Need to Know

With all of the chances to discover new research, learn new methods, or experience new technologies, it's highly likely you missed something that is worth a second look. Not to worry! Below is our mid-week round up of SIGGRAPH 2017 noteworthy stories from the heart of...

The Studio at SIGGRAPH 2017: Cyborg Self

The Studio at SIGGRAPH 2017: Cyborg Self

Prepare for a broad range of concepts related to the convergence of the physical body and evolving technologies at the SIGGRAPH 2017 Studio. The new technologies you will experience in the Studio will change how we use innovative devices to experience the world within...

SIGGRAPH 2017 is for Artists and Thinkers

SIGGRAPH 2017 is for Artists and Thinkers

SIGGRAPH is one of the premier events that showcases the cutting-edge research and innovation driving computer graphics and interactive techniques. The Art Gallery and Art Papers programs immerse attendees into unforgettable experiences that defy creative boundaries...

Regional Snapshot: Computer Graphics in China

Regional Snapshot: Computer Graphics in China

By Jessica Sommerville & Rick Xu For this Regional Snapshot post, we look into the trends and climate surrounding China’s computer graphics (CG) industry. We were fortunate to speak with a man known to many as “the father of the Chinese CG industry,” Raymond...