From a thought on vacation to presenting at SIGGRAPH, The University of Tokyo’s Masaharu Hirose discusses 2021 Emerging Technologies project “Balanced Glass Design”.
ACM SIGGRAPH Blog
Category
Emerging Technologies
A Look Back at Past Emerging Technologies Submission ‘You’re In Control’
3 February 2021 • by SIGGRAPH ConferencesConferences, Emerging Technologies
Former MIT graduate students Dan Aminzade and Hayes Raffle discuss their 2004 project, “You’re In Control”.
Reinventing Recoloring With ‘Photo-Chromeleon’
14 October 2020 • by SIGGRAPH ConferencesConferences, Design, Emerging Technologies
The team behind the technology breaks down their process for developing SIGGRAPH 2020 Emerging Technologies selection “Photo-Chromeleon.”
SlideFusion: Enhancing the Wheelchair Experience With Eye Gaze Modality
8 July 2020 • by SIGGRAPH ConferencesConferences, Emerging Technologies
We sat down with the brain behind SIGGRAPH 2020 Emerging Technologies project SlideFusion, a novel, remote surrogacy wheelchair system that integrates implicit eye gaze modality communication between the wheelchair user and a remote operator.
Makelab: Manufacturing 3D-printed PPE for COVID-19
7 May 2020 • by SIGGRAPH ConferencesBusiness, Design, Emerging Technologies, Hardware, Software
Christina Perla, co-founder and CEO of Makelab, explains how the company has pivoted to 3D print PPE for essential workers fighting COVID-19 and what others can do to help.
Are Holographic 2D Images the Future of In-home AI?
13 January 2020 • by SIGGRAPH ConferencesConferences, Emerging Technologies
Sony Corporation Display Device Engineer Tomoharu Nakamura shares how the team succeeded in fabricating a holographic screen that brings reality to 2D images.
Experience Hall: Where Does Your Project Fit?
8 January 2020 • by SIGGRAPH ConferencesAdaptive Technology, Art, Augmented Reality, Conferences, Education, Emerging Technologies, Gaming, Interactive Techniques, Mobile, Software, Virtual Reality
A SIGGRAPH guide to submitting your work for consideration to be included in the conference Experience Hall.
Beyond Our Senses… How Technology Makes Us Superhuman
28 October 2019 • by Danielle BelkoAugmented Reality, Conferences, Emerging Technologies, Interactive Techniques
SIGGRAPH 2020 Emerging Technologies Chair Danielle Belko explores the ways in which technology can make the impossible possible.
Change Your Tune at the Touch of a Dial
9 October 2019 • by SIGGRAPH ConferencesConferences, Education, Emerging Technologies
Find out how Mozart’s dice game inspired SIGGRAPH 2019 Emerging Technologies project, “Melody Slot Machine.”
SIGGRAPH Spotlight: Episode 28 – Prescription & Foveated AR With NVIDIA
14 September 2019 • by ACM SIGGRAPHAugmented Reality, Conferences, Emerging Technologies, Industry Leaders
Matching Visual Acuity and Prescription: Towards AR for Humans © 2019 NVIDIA Thanks for joining us for another SIGGRAPH Spotlight! In this episode, you’re hearing from the ACM SIGGRAPH International Resources Committee’s Bektur Ryskeldiev (postdoc, University of...
25 Stories You Might Have Missed From SIGGRAPH 2019
8 August 2019 • by SIGGRAPH ConferencesAnimation, Art, Awards, Business, Conferences, Emerging Technologies, Film, Gaming, Graphics, Hardware, Interactive Techniques, Production, Real-Time, Research, Virtual Reality, Visual Effects
Check out a roundup of some of the biggest stories out of SIGGRAPH 2019.
SIGGRAPH Spotlight: Episode 26 – Adaptive Technology: Tech 4 Good
2 August 2019 • by SIGGRAPH ConferencesAdaptive Technology, Art, Augmented Reality, Conferences, Design, Emerging Technologies, Gaming, Interactive Techniques, Mobile, Research, Virtual Reality
Take a deep dive into the latest advancements in research and practical applications of adaptive technology in this podcast out of SIGGRAPH 2019.