ACM SIGGRAPH Blog

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Conferences

Rob Bredow: ‘Everything we do is creative.’

Rob Bredow: ‘Everything we do is creative.’

SIGGRAPH 2018 Keynote Rob Bredow (SVP, Executive Creative Director, and Head of Industrial Light & Magic (ILM) is a long-standing industry visionary who will take the stage in August to share how media and technological innovation come together to form both...

MetaLimbs 2.0: Exploring Telepresence

MetaLimbs 2.0: Exploring Telepresence

Image credit: Fusion: Full Body Surrogacy for Collaborative Communication © 2018 Keio University Graduate School of Design, The University of Tokyo The Emerging Technologies displayed at SIGGRAPH 2018 will push the boundaries of human experience, the sense of self,...

Highlights from the SIGGRAPH 2018 Technical Papers Program

Highlights from the SIGGRAPH 2018 Technical Papers Program

Image: DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills. Courtesy of the authors: Xue Bin Peng, Pieter Abbeel,Sergey Levine,Michiel van de Panne   The SIGGRAPH 2018 Technical Papers program is the premier international forum...

Behind the Mask: Exploring the Origins of the Transformation Mask

Behind the Mask: Exploring the Origins of the Transformation Mask

The SIGGRAPH 2018 Art Gallery will fuse technology and art to bridge the gap between the past and the future. The theme for this year’s gallery is “Origins,” which aims to articulate myth and technology, science and art, the deep past, and the computational present....

Exploring New Possibilities: SIGGRAPH Posters

Exploring New Possibilities: SIGGRAPH Posters

In partnership with Microsoft, the ACM Student Research Competition — presented annually at the North American SIGGRAPH conference — is a unique forum for undergraduate and graduate students to present their original research before a panel of judges and attendees....

How VR Evolved From a ‘Stagnant Technology’

How VR Evolved From a ‘Stagnant Technology’

Dr. Wayne Carlson walks through VR’s move from concept to reality and SIGGRAPH’s role in its evolution Wayne Carlson, Ph.D., is something of a historian of computer graphics and interactive techniques. Actively engaged in computer graphics since the early days,...

#SIGGRAPHchat: The Future of Storytelling

#SIGGRAPHchat: The Future of Storytelling

Join SIGGRAPH for our first #SIGGRAPHchat of 2018 on Thursday, 26 April, at 2 pm ET (1 pm CT, 11 am PT) on Twitter. We will be using the hashtag #SIGGRAPHchat and our topic will be the future of storytelling. If you're a part of the storytelling experience, whether...

Immersive Storytelling and the Future of VR: Meet IRIDiuM+

Immersive Storytelling and the Future of VR: Meet IRIDiuM+

The Immersive Pavillion is new this year at SIGGRAPH 2018 and will be a place to explore the latest technological advances in virtual, augmented, and mixed reality. Attendees can experience, play, and learn in the Pavilion's VRcade, VR Theater (part of the Computer...