Image: DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skills. Courtesy of the authors: Xue Bin Peng, Pieter Abbeel,Sergey Levine,Michiel van de Panne
The SIGGRAPH 2018 Technical Papers program is the premier international forum for disseminating and discussing new scholarly research and work in computer graphics technology and interactive techniques.
Submitted technical papers adhere to the highest scientific standards and are chosen through a rigorous peer-review process. A prestigious international jury of scholars and scientists selects the most visionary, innovative and significant submissions for presentation. At the conference, Technical Paper authors provide brief overviews of their work in Technical Papers Fast Forward, and then get a chance to present their complete papers during one of the technical papers sessions.
Technical Papers are published as a special issue of ACM Transactions on Graphics. In addition to papers selected by the SIGGRAPH 2018 Technical Papers Jury, the conference presents papers that have been published in ACM Transactions on Graphics during the past year.
Press play below to watch the 2018 Technical Papers Preview trailer for program highlights, then take a deeper dive into the full program at the SIGGRAPH 2018 website.
The Technical Papers program at SIGGRAPH is where the future of technology truly begins to emerge. Come to learn and experience — all are welcome!
SIGGRAPH 2018 is a five-day immersion into the latest innovations in CG, Animation, VR, Games, Digital Art, Mixed Reality and Emerging Technologies. Experience research, hands-on demos, and fearless acts of collaboration. The conference takes place 12-16, August, 2018 in Vancouver, British Columbia, Canada. Registration is open now!