ACM SIGGRAPH Blog

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5 Questions with Baobab Studios on ‘Crow: The Legend’

5 Questions with Baobab Studios on ‘Crow: The Legend’

"Crow: The Legend" © 2018 Baobab Studios As contributors to both the SIGGRAPH 2018 Production Sessions and Virtual, Augmented & Mixed Reality programs, Baobab Studios’ creative visionaries behind "Crow: The Legend" know a bit about storytelling. Larry Cutler...

SIGGRAPH Spotlight: Episode 18 – Augmented Reality with Niantic, Inc.

SIGGRAPH Spotlight: Episode 18 – Augmented Reality with Niantic, Inc.

In this week's episode of SIGGRAPH Spotlight, SIGGRAPH 2018 Virtual, Augmented & Mixed Reality Chair Pol Jeremias-Vila (Pixar Animation Studios) sits down with Niantic, Inc.’s Diana Hu (lead, augmented reality engineering) and Niniane Wang (senior director,...

Augmented Reality (AR) is Here to Stay: ScavengeAR and Triviatron

Augmented Reality (AR) is Here to Stay: ScavengeAR and Triviatron

SIGGRAPH 2017 saw the advent of mobile augmented reality gaming experience ScavengeAR and its built-in game Triviatron. Thanks to these gaming experiences, SIGGRAPH 2017 became a playground where attendees could experience, first-hand, the potential of AR, while...

In the Foreground: SIGGRAPH 2017 Posters Graduate Winner

In the Foreground: SIGGRAPH 2017 Posters Graduate Winner

In partnership with Microsoft, the ACM Student Research Competition — presented annually at the North American SIGGRAPH conference — is a unique forum for undergraduate and graduate students to present their original research before a panel of judges and attendees....

SIGGRAPH Spotlight: Episode 17 – Independent Storytelling & Innovation

SIGGRAPH Spotlight: Episode 17 – Independent Storytelling & Innovation

In an all-new episode of SIGGRAPH Spotlight, SIGGRAPH 2018 Production Sessions Chair Emily Hsu (associate producer, Blizzard Entertainment) sits down with a panel of independent creators in production and animation to chat about what led them to go “independent.” The...

Experiential Wonderlands: The Experience Hall and Immersive Pavilion at SIGGRAPH 2018

Experiential Wonderlands: The Experience Hall and Immersive Pavilion at SIGGRAPH 2018

Image: AutoFocals: Gaze-Contingent Eyeglasses for Presbyopes, courtesy Nitish Padmanaban, Robert Konrad, and Gordon Wetzstein, Stanford University   An exciting change to SIGGRAPH 2018 is reflective of a larger shift taking place in the industry: the rapid...

SIGGRAPH 2018 Research Highlight: New Tool for Sketching Faces

SIGGRAPH 2018 Research Highlight: New Tool for Sketching Faces

Photo credit: Tiziano Protenier Across popular social media platforms, users are posting countless images every day. On Instagram alone, there are more than 40 billion uploaded photos - a figure that's skyrocketing by 95 million daily. This presents a clear need for...