Robyn Luckham and Stephen James dive into the meticulously detailed VFX work and impressive creatures that played a climactic role in the creation of “Dune.”
ACM SIGGRAPH Blog
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Visual Effects
‘The Batman’ VFX Team Talks Tools, Technique, Art, and Storytelling
18 August 2022 • by SIGGRAPH ConferencesVisual Effects
The Wētā FX VFX team discusses the stunning work behind “The Batman,” the 19th appearance of the Caped Crusader in film.
SIGGRAPH Spotlight: Episode 55 – Holography and Light Field Lab
17 May 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Industry Leaders, Interactive Techniques, Virtual Reality
Looking for a deep dive on holography? On the latest SIGGRAPH Spotlight, Derek Ham sits down with Jon Karafin to discuss the technology his company is developing and how it fits into the greater display tech landscape.
SIGGRAPH Spotlight: Episode 53 – Swen Gillberg on the VFX of ‘Free Guy’
4 March 2022 • by SIGGRAPH ConferencesConferences, Film, Production, Visual Effects
VFX Supervisor Swen Gillberg sits down with SIGGRAPH 2022 Electronic Theater Director Darin Grant to discuss his latest Oscar-nominated project “Free Guy”.
The Handmade Look of ‘The Mitchells vs. The Machines’
17 December 2021 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Film, Production, Visual Effects
One of SIGGRAPH 2021’s most popular Production Sessions, we caught up with VFX Supervisor Mike Lasker of Netflix and Sony Pictures Imageworks’ “The Mitchells vs. The Machines”.
The Terror in the Transformation: The VFX of Pennywise
28 October 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Animation Supervisor of the of the box-office film “It”, Yvon Jardel took us through the process of developing Pennywise and how he found the terror in the transformation.
Dimension’s Jim Geduldick Shares Virtual Production Trends, Tips
18 May 2021 • by SIGGRAPH ConferencesConferences, Film, Production, Visual Effects
SIGGRAPH sits down with Dimension’s Jim Geduldick to learn more about how virtual production has evolved over the past year.
SIGGRAPH Spotlight: Episode 40 – Virtual Production
8 January 2021 • by SIGGRAPH ConferencesConferences, Film, Production, Visual Effects
In this all-new episode of SIGGRAPH Spotlight, experts tackle virtual production and how the COVID-19 pandemic has catapulted innovation.
Continuing the Conversation on the State of the Art of CG in Advertising
11 September 2020 • by SIGGRAPH ConferencesArt, Conferences, Film, Gaming, Graphics, Production, Visual Effects
We sit down with the panelists from “More with Less: The State of the Art of CG In Advertising” to continue the conversation and expand on questions from the audience during SIGGRAPH 2020.
It’s Here! Stream the SIGGRAPH 2020 Electronic Theater and Get Ready for the Director’s Panel
24 August 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Graphics, Real-Time, Visual Effects
Discover exactly what you should not miss when it comes to this year’s Computer Animation Festival Electronic Theater and meet the Director’s Panel panelists.
ACM SIGGRAPH Pioneers Announces Event With Douglas Trumbull 11 August
5 August 2020 • by Ed KramerACM SIGGRAPH, Industry Leaders
ACM SIGGRAPH Pioneers announce the advisory group’s SIGGRAPH 2020 featured speaker, Douglas Trumbull, and details for members-only 11 August event.
SIGGRAPH Spotlight: Episode 37 – Age Manipulation in VFX
17 July 2020 • by SIGGRAPH ConferencesConferences, Film, Industry Leaders, Production, Visual Effects
In this episode of the SIGGRAPH Spotlight podcast, visual effects (VFX) experts talk age manipulation on screen and how techniques have evolved.