Discover the intricate process behind the creation and destruction of the iconic Arête, presented at SIGGRAPH 2023.
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production
SIGGRAPH Spotlight: Episode 55 – Holography and Light Field Lab
17 May 2022 • by SIGGRAPH ConferencesAugmented Reality, Conferences, Industry Leaders, Interactive Techniques, Virtual Reality
Looking for a deep dive on holography? On the latest SIGGRAPH Spotlight, Derek Ham sits down with Jon Karafin to discuss the technology his company is developing and how it fits into the greater display tech landscape.
From Passion to Practice: Lindsey Olivares
22 March 2022 • by SIGGRAPH ConferencesAnimation, Conferences, Industry Leaders
In celebration of Women’s History Month and female creators, SIGGRAPH sits down with Sony Pictures Animation Production Designer Lindsey Olivares.
SIGGRAPH Spotlight: Episode 53 – Swen Gillberg on the VFX of ‘Free Guy’
4 March 2022 • by SIGGRAPH ConferencesConferences, Film, Production, Visual Effects
VFX Supervisor Swen Gillberg sits down with SIGGRAPH 2022 Electronic Theater Director Darin Grant to discuss his latest Oscar-nominated project “Free Guy”.
The Handmade Look of ‘The Mitchells vs. The Machines’
17 December 2021 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Film, Production, Visual Effects
One of SIGGRAPH 2021’s most popular Production Sessions, we caught up with VFX Supervisor Mike Lasker of Netflix and Sony Pictures Imageworks’ “The Mitchells vs. The Machines”.
Limitations Are the New Normal
8 December 2021 • by SIGGRAPH ConferencesAnimation, Art, Augmented Reality, Conferences, Film, Interactive Techniques
Asavari Kumar shares her struggle of familial connections and reliance on digital communications during the pandemic through AR film “A New Normal”.
SIGGRAPH Spotlight: Episode 50.1 – The Future of Production with Alex Popescu
19 November 2021 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Film, Graphics, Production
SIGGRAPH Spotlight is focusing on the future of production this month. SIGGRAPH 2021 Production Sessions Chair, John Kalaigian, spoke with two incredible guests on their current projects and where they see the future of production going.
The Terror in the Transformation: The VFX of Pennywise
28 October 2021 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Animation Supervisor of the of the box-office film “It”, Yvon Jardel took us through the process of developing Pennywise and how he found the terror in the transformation.
Production Perseveres Amid the COVID-19 Pandemic
14 January 2021 • by SIGGRAPH ConferencesBusiness, Conferences, Film, Production
Hear from the discussion leaders of SIGGRAPH 2020’s “Overcoming production hurdles in CG industry in the age of social distancing” session and discover their thoughts on filmmaking during a pandemic.
Stem Cell Science and Story Synergy
24 November 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Graphics, Production
Artistic Director Alan Smith discusses the blend of science and art behind SIGGRAPH 2020 Electronic Theater selection, “Stem Cells: The Heroes in Crohn’s Perianal Fistula Treatment.”
Continuing the Conversation on the State of the Art of CG in Advertising
11 September 2020 • by SIGGRAPH ConferencesArt, Conferences, Film, Gaming, Graphics, Production, Visual Effects
We sit down with the panelists from “More with Less: The State of the Art of CG In Advertising” to continue the conversation and expand on questions from the audience during SIGGRAPH 2020.
SIGGRAPH Spotlight: Episode 38 – Game On
9 September 2020 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Design, Gaming, Graphics, Production, Research, Visual Effects
Top row, left to right: Arthur Brussee, Daniel Cornel, Carlos Gonzalez-OchoaBottom row, left to right: Neal Kaviratna, Artem Kovalovs Thinking Beyond the Latest in Game Technology In this episode of SIGGRAPH Spotlight, SIGGRAPH 2020 and SIGGRAPH 2021 Games Chair...