By Jessica Sommerville & Rick Xu For this Regional Snapshot post, we look into the trends and climate surrounding China’s computer graphics (CG) industry. We were fortunate to speak with a man known to many as “the father of the Chinese CG industry,” Raymond...
ACM SIGGRAPH Blog
Category
Visual Effects
10 Things You Didn’t Know About the VFX in Disney’s ‘The Jungle Book’
23 March 2017 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Film, Graphics, Production, Visual Effects
© 2016 Walt Disney Pictures During SIGGRAPH 2016, members of the genius team behind Disney's live-action, Oscar-winning film "The Jungle Book" (2016) joined attendees on the Production Session stage to present "The VFX of Disney's 'The Jungle Book.'" Presenters...
Regional Snapshot: Computer Graphics in North America
3 March 2017 • by ACM SIGGRAPHACM SIGGRAPH, Augmented Reality, Emerging Technologies, Graphics, Virtual Reality, Visual Effects
photo courtesy Jessica Sommerville by Jessica Sommerville This is the second installment in the regional snapshot series. In the previous article we focused on the current state of the Computer Graphics Industry in Australasia.This article explores both current trends...
Your Computer Animation Festival Submission Questions, Answered
23 February 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Production, Visual Effects
Taking Flight © 2016 Moonbot Studios The 2017 SIGGRAPH Computer Animation Festival has a lot of new and exciting aspects, including the brand-new VR Theater. Naturally, there are a lot of questions from animators who would like to enter their work in the festival....
Meet SIGGRAPH 2017 General Submissions Chair Mashhuda Glencross
26 January 2017 • by SIGGRAPH ConferencesConferences, Education, Emerging Technologies, Research, Virtual Reality, Visual Effects
Mashhuda Glencross is the General Submissions Chair for SIGGRAPH 2017. We recently sat down with her to discuss General Submissions — what they are and where they fit into overall programming at the annual SIGGRAPH conference. The General Submissions deadline for Los...
LAIKA’s Steve Emerson Talks Career and ‘Kubo’
27 December 2016 • by SIGGRAPH ConferencesAnimation, Production, Visual Effects
Awards buzz is brewing and "Kubo and the Two Strings" has now grossed nearly $70 million worldwide. What was the production process for the film like? Peak into the mind of VFX Supervisor Steve Emerson, who recently sat down with us to discuss both the film and...
ACM SIGGRAPH International Resources in Macao
1 December 2016 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Emerging Technologies, Students, Virtual Reality, Visual Effects
Photo: part of the IRC committee at the Pixar Party at SIGGRAPH 2016 in Anaheim, CA by Diana Arellano (ACM SIGGRAPH International Resources Committee Chair) In just a few days, the spectacular luxury hotel and casino resort Venetian Macao will open its doors to...
Google and Facebook at SIGGRAPH Asia 2016
10 November 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Conferences, Emerging Technologies, Virtual Reality, Visual Effects
Photos: Brian Cabral, Director of Engineering at Facebook (l); Paul Debevec, Senior Staff Engineer at Google VR (r) SIGGRAPH Asia 2016 promises to be a thrilling experience for attendees, who will witness the latest advancements in hardware, software and services at...
Meet SIGGRAPH 2017 Courses Chair Mark Elendt
3 November 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Conferences, Education, Research, Visual Effects
This Q&A was originally published in the ACM SIGGRAPH Member Profiles. Mark Elendt is a long-time volunteer with ACM SIGGRAPH and SIGGRAPH conferences and is the 2017 SIGGRAPH Courses Chair. He has been been a developer at Side Effects Software for over 25 years....
Ninja Theory and Epic Games Talk Hellblade and the Future of Real-Time
18 October 2016 • by SIGGRAPH ConferencesConferences, Gaming, Graphics, Real-Time, Software, Visual Effects
In July, SIGGRAPH 2016 attendees were treated to an epic Real-Time Live! show that featured some of the greatest achievements in real-time graphics to date, including this year's award-winning "From Previs to Final in Five Minutes: A Breakthrough in Live Performance...
Bogotá ACM SIGGRAPH 2016
29 September 2016 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Conferences, Production, Visual Effects
en español aquí Bogotá ACM SIGGRAPH has become one of the largest animation and visual effects (VFX) events in Latin America, counting more than 6,000 registered attendees in 2015 alone. Over the past six years, with support from the Ministry of Communications...
Wordless Wednesday: SIGGRAPH 2016 in Pictures
27 July 2016 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Conferences, Design, Education, Emerging Technologies, Film, Gaming, Graphics, Production, Real-Time, Research, Simulation, Students, Virtual Reality, Visual Effects
With special thanks to photographers John Fujii and Jim Hagarty Photography as well as the efforts of Student Volunteers. [gallery...