Image courtesy Mackevision. © Home Box Office, Inc. All rights reserved. By Jessica Sommerville In this regional snapshot, we explore the climate of the computer graphics (CG) industry within Europe. In part I of this exploration, we touch base with two...
ACM SIGGRAPH Blog
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Visual Effects
Regional Snapshot: Computer Graphics in Africa
3 October 2017 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Production, Visual Effects
Image, "Khumba" courtesy of Triggerfish By Jessica Sommerville In this fifth installment of our series of regional snapshots, we focus on the climate of the CG industry within Africa. For this edition we have three industry spokesmen to shed some light on the...
The Garage at SIGGRAPH 2017
14 September 2017 • by SIGGRAPH ConferencesConferences, Hardware, Software, Virtual Reality, Visual Effects
The SIGGRAPH Garage, an area within the SIGGRAPH 2017 Exhibition that harkened back to a time when start-up technology companies were often built in someone’s garage, debuted this year to recognize the many new startup companies entering the industry. Using...
SIGGRAPH 2017 Honors Emerging Technology and Innovation
4 August 2017 • by SIGGRAPH ConferencesConferences, Gaming, Graphics, Interactive Techniques, Research, Virtual Reality, Visual Effects
Photo courtesy John Fujii for SIGGRAPH 2017 SIGGRAPH 2017, the world’s leading annual interdisciplinary educational experience showcasing the latest in computer graphics and interactive techniques, has concluded in Los Angeles with over 16,500 attendees from around...
SIGGRAPH 2017 News You Need to Know
2 August 2017 • by SIGGRAPH ConferencesACM SIGGRAPH, Animation, Art, Augmented Reality, Conferences, Interactive Techniques, Production, Real-Time, Virtual Reality, Visual Effects
With all of the chances to discover new research, learn new methods, or experience new technologies, it's highly likely you missed something that is worth a second look. Not to worry! Below is our mid-week round up of SIGGRAPH 2017 noteworthy stories from the heart of...
SIGGRAPH 2017 to Offer Two Exclusive Panels Hosted by the Academy
7 July 2017 • by SIGGRAPH ConferencesAnimation, Conferences, Film, Industry Leaders, Visual Effects
In partnership with the Academy of Motion Picture Arts and Sciences, SIGGRAPH 2017 will present two unique educational opportunities for attendees to learn from the insider experts behind the scientific and technical awards as well as a recent Academy Award®-nominated...
5 Things to Know About the 2017 Computer Animation Festival
5 July 2017 • by SIGGRAPH ConferencesAnimation, Film, Gaming, Production, Real-Time, Students, Virtual Reality, Visual Effects
Scrambled Ⓒ 2017 Polder Animation The SIGGRAPH Computer Animation Festival is the leading annual festival for the world's most innovative, accomplished, and amazing digital film and video creators. Here's what's new at the 44th annual festival. 1. 2017 Award Winning...
Regional Snapshot: Computer Graphics in South America
27 June 2017 • by ACM SIGGRAPHConferences, Graphics, Visual Effects
Image of Bear Story: courtesy of PunkRobot Animation Studio. By Jessica Sommerville In this fourth installment of our series of regional snapshots, we focus on the climate of the CG industry within South America. Cristián Freire, a Chilean independent animator and...
3D Animation in Latin America: No Way Out
24 May 2017 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Visual Effects
Image from Now Way Out courtesy of Stuff 3D Animation Historically, regions such as North America, Europe, Asia, and recently Australasia receive the majority of the work and funding on 3D animated feature film projects. Regions such as Latin America, on the other...
Regional Snapshot: Computer Graphics in China
27 April 2017 • by ACM SIGGRAPHACM SIGGRAPH, Animation, Graphics, Interactive Techniques, Production, Real-Time, Virtual Reality, Visual Effects
By Jessica Sommerville & Rick Xu For this Regional Snapshot post, we look into the trends and climate surrounding China’s computer graphics (CG) industry. We were fortunate to speak with a man known to many as “the father of the Chinese CG industry,” Raymond...
10 Things You Didn’t Know About the VFX in Disney’s ‘The Jungle Book’
23 March 2017 • by SIGGRAPH ConferencesAnimation, Art, Conferences, Film, Graphics, Production, Visual Effects
© 2016 Walt Disney Pictures During SIGGRAPH 2016, members of the genius team behind Disney's live-action, Oscar-winning film "The Jungle Book" (2016) joined attendees on the Production Session stage to present "The VFX of Disney's 'The Jungle Book.'" Presenters...
Regional Snapshot: Computer Graphics in North America
3 March 2017 • by ACM SIGGRAPHACM SIGGRAPH, Augmented Reality, Emerging Technologies, Graphics, Virtual Reality, Visual Effects
photo courtesy Jessica Sommerville by Jessica Sommerville This is the second installment in the regional snapshot series. In the previous article we focused on the current state of the Computer Graphics Industry in Australasia.This article explores both current trends...











