Real-time ray-tracing promises to bring new levels of realism to in-game graphics. Image source: Underwriter Labs. Ray tracing, as experts know, is a simple algorithm that can totally consume a processor. But how much a given processor is consumed is an unanswerable...
ACM SIGGRAPH Blog
Category
Software
‘Best of’ Real-Time Winner on Using iPhone X to Produce Stunning Mocap
9 October 2018 • by SIGGRAPH ConferencesAwards, Conferences, Gaming, Mobile, Real-Time, Software
Image from "Bebylon Battle Royale" © 2018 Kite & Lightning In August, SIGGRAPH attendees were wowed by some of the industry’s greatest minds in real-time production during Real-Time Live! One project in particular stood out among the rest: "Democratising Mocap:...
Computer Graphic Market Forecast
2 October 2018 • by Jon PeddieBusiness, Emerging Technologies, Graphics, Hardware, Software
Ever since it came into being during 1970s, the computer graphics (CG) industry has been a mixed bag of technologies, users, and applications, and has had for the most part a consistent (and lumpy) growth record.
What is the Academy Software Foundation?
13 August 2018 • by SIGGRAPH ConferencesConferences, Graphics, Industry Leaders, Interactive Techniques, Software, Visual Effects
Last Friday, ahead of SIGGRAPH 2018, the Academy of Motion Picture Arts and Sciences and The Linux Foundation announced the formation of the Academy Software Foundation (ASWF). ASWF provides a neutral forum for open source software developers in the motion picture and...
The SIGGRAPH Garage: One Startup’s Story
10 April 2018 • by SIGGRAPH ConferencesConferences, Software, Visual Effects
Inaugural SIGGRAPH Garage exhibitor Daniele Federico, co-founder and CEO of Toolchefs, shares his experience as a startup exhibitor at the 2017 conference. The Garage will be back at SIGGRAPH 2018, highlighting new and emerging companies in the computer graphics and...
Award Winning Visual Effects
20 March 2018 • by ACM SIGGRAPHACM SIGGRAPH, Conferences, Software, Visual Effects
The Lego Movie image courtesy of Animal Logic by Melanie Farmer And, the Oscar Goes to…. Avid moviegoers may not know Mark Elendt by name, but chances are pretty high they’ve seen his movies. This year, Elendt and SideFX will take home an Oscar for their creation and...
SIGGRAPH 2018 and FlyOver Canada: Behind the Themed Entertainment Contest
1 February 2018 • by SIGGRAPH ConferencesConferences, Design, Graphics, Interactive Techniques, Simulation, Software
The SIGGRAPH 2018 conference has teamed up with FlyOver Canada to bring the community a Themed Entertainment Contest, inviting creators to develop content specific to the FlyOver Canada Theatre System. The system supports motion, mist, and wind effects. The contest...
8 Gift Ideas for Your Favorite Techie
19 December 2017 • by Gerry DerksenConferences, Emerging Technologies, Hardware, Software
photo by Kyle Espeleta Photography © 2017 ACM SIGGRAPH In addition to health and entertainment, one of the topics that will be showcased on the SIGGRAPH 2018 Emerging Technologies floor will be emerging technologies for the home, or IoT 2.0. How many times have we...
The Garage at SIGGRAPH 2017
14 September 2017 • by SIGGRAPH ConferencesConferences, Hardware, Software, Virtual Reality, Visual Effects
The SIGGRAPH Garage, an area within the SIGGRAPH 2017 Exhibition that harkened back to a time when start-up technology companies were often built in someone’s garage, debuted this year to recognize the many new startup companies entering the industry. Using...
Ninja Theory and Epic Games Talk Hellblade and the Future of Real-Time
18 October 2016 • by SIGGRAPH ConferencesConferences, Gaming, Graphics, Real-Time, Software, Visual Effects
In July, SIGGRAPH 2016 attendees were treated to an epic Real-Time Live! show that featured some of the greatest achievements in real-time graphics to date, including this year's award-winning "From Previs to Final in Five Minutes: A Breakthrough in Live Performance...
Exhibits at SIGGRAPH 2016 – A Global Marketplace
5 July 2016 • by SIGGRAPH ConferencesConferences, Gaming, Graphics, Hardware, Interactive Techniques, Mobile, Software, Virtual Reality
The Exhibition at SIGGRAPH 2016 has attracted leading companies from around the world that showcase cutting edge innovations in computer graphics and interactive techniques. A truly global representation of exhibitors will be on hand 26-28 July in Anaheim to talk with...
Preview: SIGGRAPH 2016 First-time Exhibitors
31 May 2016 • by SIGGRAPH ConferencesAugmented Reality, Business, Conferences, Hardware, Software, Virtual Reality
SIGGRAPH 2016 is excited to announce that this year's Exhibition will be showcasing a large number of first-time exhibitors in 2016. Exhibitors are expected to showcase the latest in virtual reality (VR) and immersive technology, motion capture, rendering software,...