Get to know Alton Glass, Tamy Boubekeur, and Matthias Niessner, three members of the SIGGRAPH 2019 Technical Papers Jury.
ACM SIGGRAPH Blog
Category
Research
Building a More Intuitive Interface for Machine Knitting
19 November 2019 • by SIGGRAPH ConferencesConferences, Design, Programming & Scripting, Research
The researchers behind SIGGRAPH 2019 Technical Paper “Visual Knitting Machine Programming” share details of the project.
How Smart Is Your Smartphone?
31 October 2019 • by SIGGRAPH ConferencesConferences, Mobile, Research
See what’s next in smartphone innovation with a roundup of three SIGGRAPH 2019 Technical Papers, including advances for photography, gaming, and more.
Scientific Visualization in Game Engines: Get to Know the 2019 Undergrad Student Research Winner
17 October 2019 • by SIGGRAPH ConferencesConferences, Research, Students
Jasmine Shih shares how she developed “Interactive Cinematic Scientific Visualization in Unity 3D,” the winning undergraduate project at the 2019 ACM Student Research Competition.
Behind the Research: Making Collective Virtual Narrative
3 October 2019 • by SIGGRAPH ConferencesArt, Awards, Conferences, Research
NYU Future Reality Lab’s Kris Layng and Ken Perlin discuss their Best in Show-winning Art Paper, “CAVE: Making Collective Virtual Narrative.”
Find Something That Keeps You Going: Catch Up With the 2019 Graduate Student Research Winner
26 September 2019 • by SIGGRAPH ConferencesConferences, Research
Sai Ganesh Subramanian shares how he developed “Delaunay Lofts,” the winning graduate project at the 2019 ACM Student Research Competition.
Seeing the Unseeable — Imaging a Black Hole with Katie Bouman
19 September 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders, Research
A recap of Caltech’s Katie Bouman’s presentation “Imaging a Black Hole With the Event Horizon Telescope” at SIGGRAPH 2019.
25 Stories You Might Have Missed From SIGGRAPH 2019
8 August 2019 • by SIGGRAPH ConferencesAnimation, Art, Awards, Business, Conferences, Emerging Technologies, Film, Gaming, Graphics, Hardware, Interactive Techniques, Production, Real-Time, Research, Virtual Reality, Visual Effects
Check out a roundup of some of the biggest stories out of SIGGRAPH 2019.
SIGGRAPH Spotlight: Episode 26 – Adaptive Technology: Tech 4 Good
2 August 2019 • by SIGGRAPH ConferencesAdaptive Technology, Art, Augmented Reality, Conferences, Design, Emerging Technologies, Gaming, Interactive Techniques, Mobile, Research, Virtual Reality
Take a deep dive into the latest advancements in research and practical applications of adaptive technology in this podcast out of SIGGRAPH 2019.
SIGGRAPH Spotlight: Episode 24 – Machine Learning and AI
28 June 2019 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Industry Leaders, Research
SIGGRAPH 2019 Technical Papers Chair Olga Sorkine-Hornung sits down with four industry leading researchers to talk machine learning and AI in the latest episode of the SIGGRAPH Spotlight podcast.
Meet the Juror: Ken Museth
25 June 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders, Research
Ready to meet another SIGGRAPH 2019 juror? Find out more about Weta Digital’s Ken Museth, who helped select this year’s Technical Papers.
Disrupting Design, One Seam at a Time
5 June 2019 • by SIGGRAPH ConferencesConferences, Design, Research
“Wallpaper Pattern Alignment Along Garment Seams” presents an interactive algorithm for automatically aligning repetitive patterns along garment seams — a previously time-consuming and expensive task in large-scale manufacturing…