ACM SIGGRAPH Blog

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10 Things You Didn’t Know About the VFX in Disney’s ‘The Jungle Book’

10 Things You Didn’t Know About the VFX in Disney’s ‘The Jungle Book’

© 2016 Walt Disney Pictures During SIGGRAPH 2016, members of the genius team behind Disney's live-action, Oscar-winning film "The Jungle Book" (2016) joined attendees on the Production Session stage to present "The VFX of Disney's 'The Jungle Book.'" Presenters...

Your Computer Animation Festival Submission Questions, Answered

Your Computer Animation Festival Submission Questions, Answered

Taking Flight © 2016 Moonbot Studios The 2017 SIGGRAPH Computer Animation Festival has a lot of new and exciting aspects, including the brand-new VR Theater. Naturally, there are a lot of questions from animators who would like to enter their work in the festival....

Behind the Film: The Making of ‘Zootopia’

Behind the Film: The Making of ‘Zootopia’

© 2016 Walt Disney Animation Studios The journey to make the Golden Globe-winning "Zootopia" began six years ago when director Byron Howard finished "Tangled" and John Lasseter, chief creative officer for Walt Disney and Pixar Animation Studios, said to...

The Evolution of Real-Time Graphics

The Evolution of Real-Time Graphics

As I sat down to come up with a list of the best real-time projects in SIGGRAPH history, I knew I wanted to accomplish two things: convey what kinds of submissions the SIGGRAPH 2017 Real-Time Live! program is looking for, and inspire fellow creators. Founded in 2009...

My Take on the Future of VR

My Take on the Future of VR

photo by John Fujii © 2015 ACM SIGGRAPH As I sat down to write this, I reflected on a story I wrote exactly one year ago for the ACM SIGGRAPH blog and how the state of virtual reality (VR) has evolved over the past 12 months. At this time last year, I was mainly...

Meet SIGGRAPH 2017 General Submissions Chair Mashhuda Glencross

Meet SIGGRAPH 2017 General Submissions Chair Mashhuda Glencross

Mashhuda Glencross is the General Submissions Chair for SIGGRAPH 2017. We recently sat down with her to discuss General Submissions — what they are and where they fit into overall programming at the annual SIGGRAPH conference. The General Submissions deadline for Los...