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The Studio at SIGGRAPH 2016: Explore the Virtual Made Physical

The Studio at SIGGRAPH 2016: Explore the Virtual Made Physical

The Studio at SIGGRAPH 2016 will explore altered reality, the virtual made physical, and creations that cross these spaces. Open every day of the conference (24–28 July in Anaheim, CA), the Studio gives attendees hands-on opportunities to create physical objects,...

Exhibits at SIGGRAPH 2016 – A Global Marketplace

Exhibits at SIGGRAPH 2016 – A Global Marketplace

The Exhibition at SIGGRAPH 2016 has attracted leading companies from around the world that showcase cutting edge innovations in computer graphics and interactive techniques. A truly global representation of exhibitors will be on hand 26-28 July in Anaheim to talk with...

Enjoy the Appiest of Hours at SIGGRAPH 2016

Enjoy the Appiest of Hours at SIGGRAPH 2016

Battle Z © 2016 Fangwei Lee, Realiteer Corp. Akshay Agarwal is the SIGGRAPH 2016 Appy Hour chair and sat down with us to share the latest developments. SIGGRAPH 2016 (S2016): What is Appy Hour? Akshay Agarwal (AA): Appy Hour is a program at SIGGRAPH 2016 where...

Virtual > Reality: VR Village at SIGGRAPH 2016

Virtual > Reality: VR Village at SIGGRAPH 2016

​Immersive and Interactive Procedure-Training Simulator for High-Risk Power-Line Maintenance © 2016 Eduardo Zilles Borba, Marcio Cabral, Andre Montes, Olavo Belloc,Marcelo Zuffo: Universidade de São Paulo As the premier conference showcasing cutting-edge computer...

Careers Start (and Grow) at SIGGRAPH

Careers Start (and Grow) at SIGGRAPH

As the premier showcase of computer graphics and interactive techniques, SIGGRAPH 2016 brings together a highly-talented and multi-disciplined audience from around the globe. . Networking opportunies abound, including at social events, through Birds of a Feather...

Highlights: SIGGRAPH 2016 Courses

Highlights: SIGGRAPH 2016 Courses

Image credit: Geometric and Discrete Path Planning for Interactive Virtual Worlds © 2016  Marcelo Kallmann, University of California, Merced; Mubbasir Kapadia, Rutgers University SIGGRAPH 2016 attendees can expect to discover the computer graphics and interactive...

Learn, Research, Render: SIGGRAPH 2016 Talks & Panels

Learn, Research, Render: SIGGRAPH 2016 Talks & Panels

Painting with Turbulance © 2016 Chuqiao Wang, Sam Wang, and Robert Geist, Clemson University The SIGGRAPH 2016 Advance Program is out and, with it, more in-depth previews of conference content are now available. Explore the links below for some highlights from the...

Preview: SIGGRAPH 2016 First-time Exhibitors

Preview: SIGGRAPH 2016 First-time Exhibitors

SIGGRAPH 2016 is excited to announce that this year's Exhibition will be showcasing a large number of first-time exhibitors in 2016. Exhibitors are expected to showcase the latest in virtual reality (VR) and immersive technology, motion capture, rendering software,...

SIGGRAPH 2016 Technical Papers Preview

SIGGRAPH 2016 Technical Papers Preview

© 2016 Cornell University, Columbia University, and Stanford University The SIGGRAPH Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. The 2016 program includes both juried...

Explore Your Creative Side: Art at SIGGRAPH 2016

Explore Your Creative Side: Art at SIGGRAPH 2016

© 2016 Misha Rabinovich, University of Massachusetts Lowell SIGGRAPH is the premier event for showcasing the cutting-edge research and innovation that drives computer graphics and interactive techniques, and the Art Gallery and Art Papers programs are designed to...