Peek behind the research for additional insight into Google’s “DeepView Immersive Light Field Video” project, winner of the SIGGRAPH 2020 Best in Show – Immersive Experience award.
ACM SIGGRAPH Blog
Tag
Technical Papers
New Research From University of Pennsylvania Examines Realistic Damage Mechanics
30 June 2020 • by SIGGRAPH ConferencesAnimation, Conferences, Technical Papers
Researchers from University of Pennsylvania discuss SIGGRAPH 2020 Technical Paper “AnisoMPM: Animating Anisotropic Damage Mechanics”.
Google’s New Light Field Video Research Showcases High-quality Experience With Way More Flexibility
23 June 2020 • by SIGGRAPH ConferencesConferences, Technical Papers
Google is taking immersive media technology to the next level, showing a practical system for light field video at SIGGRAPH 2020.
The Big Picture: Translating Complex Math Into Easy-to-understand Graphics
9 June 2020 • by SIGGRAPH ConferencesConferences, Research, Technical Papers
A team of computer scientists from Carnegie Mellon University (CMU) has developed a new tool to tackle this problem and is sharing it at SIGGRAPH 2020.
Meet the Jurors: Alton Glass, Tamy Boubekeur, and Matthias Nießner
24 January 2020 • by SIGGRAPH ConferencesConferences, Research, Technical Papers
Get to know Alton Glass, Tamy Boubekeur, and Matthias Niessner, three members of the SIGGRAPH 2019 Technical Papers Jury.
Meet the Juror: Javier Molina
27 December 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders, Technical Papers
Ready to meet another SIGGRAPH 2019 Juror? Find out more about Javier Molina, who helped select the 2019 Technical Papers.
Building a More Intuitive Interface for Machine Knitting
19 November 2019 • by SIGGRAPH ConferencesConferences, Design, Programming & Scripting, Research
The researchers behind SIGGRAPH 2019 Technical Paper “Visual Knitting Machine Programming” share details of the project.
How Smart Is Your Smartphone?
31 October 2019 • by SIGGRAPH ConferencesConferences, Mobile, Research
See what’s next in smartphone innovation with a roundup of three SIGGRAPH 2019 Technical Papers, including advances for photography, gaming, and more.
25 Stories You Might Have Missed From SIGGRAPH 2019
8 August 2019 • by SIGGRAPH ConferencesAnimation, Art, Awards, Business, Conferences, Emerging Technologies, Film, Gaming, Graphics, Hardware, Interactive Techniques, Production, Real-Time, Research, Virtual Reality, Visual Effects
Check out a roundup of some of the biggest stories out of SIGGRAPH 2019.
SIGGRAPH Spotlight: Episode 24 – Machine Learning and AI
28 June 2019 • by SIGGRAPH ConferencesConferences, Emerging Technologies, Industry Leaders, Research
SIGGRAPH 2019 Technical Papers Chair Olga Sorkine-Hornung sits down with four industry leading researchers to talk machine learning and AI in the latest episode of the SIGGRAPH Spotlight podcast.
Meet the Juror: Ken Museth
25 June 2019 • by SIGGRAPH ConferencesConferences, Industry Leaders, Research
Ready to meet another SIGGRAPH 2019 juror? Find out more about Weta Digital’s Ken Museth, who helped select this year’s Technical Papers.
Facebook Reality Labs and the Quest to Connect People
25 April 2019 • by SIGGRAPH ConferencesConferences, Research, Virtual Reality
Discover how a team of researchers out of Pittsburgh is working to create authentic social presence through machine learning in virtual reality.











