Although CG advancements continue, challenges in rendering complexity and human-like realism persist. Blinn’s Law implies rendering improvements will always demand more computing power, suggesting ongoing development.
ACM SIGGRAPH Blog
Tag
Rendering
From Neural Volumes to Volumetric Primitives
13 December 2021 • by SIGGRAPH ConferencesConferences, Real-Time, Research
SIGGRAPH sits down with Stephen Lombardi, research scientist at Facebook Reality Labs, to talk about his team’s SIGGRAPH 2021 Technical Paper, “Mixture of Volumetric Primitives for Efficient Neural Rendering”.
The Search for Realism in Holographic Displays
21 October 2021 • by SIGGRAPH ConferencesEmerging Technologies, Research, Students
SIGGRAPH sits down with Aaron Demolder, a research engineer and doctorate candidate, to discuss his first place-winning research on holographic displays.
SIGGRAPH 2014 TECHNICAL PAPERS PREVIEW
2 July 2014 • by ACM SIGGRAPHResearch
The SIGGRAPH 2014 Technical Papers program is the premier international forum for disseminating new scholarly work in computer graphics and interactive techniques. In anticipation of the upcoming conference, SIGGRAPH’s 41st annual, the program preview trailer is...
SIGGRAPH 2014 Releases Technical Papers Data & Statistics
24 April 2014 • by ACM SIGGRAPHAnimation, Industry Leaders
Computational Design of Linkage-Based Characters This year, the Technical Papers program received a total of 505 completed submissions! After committee review, 127 of them have been accepted, accounting for a 25% acceptance rate. In addition, 46 papers, Jumping...
SIGGRAPH 2014 Call For Submissions
28 January 2014 • by ACM SIGGRAPHEmerging Technologies, Graphics, Interactive Techniques, Visual Effects
Present your research. Share your knowledge. Astound an exclusive audience with your digital-media achievements.The expert juries of SIGGRAPH 2014 are reviewing submissions to the 41st International Conference and Exhibition on Computer Graphics and...
SIGGRAPH 2013 Highlights from Anaheim
31 July 2013 • by SIGGRAPH ConferencesConferences, Graphics, Interactive Techniques
Anaheim marked the 40th annual SIGGRAPH Conference and Exhibition. SIGGRAPH 2013, the world's premier conference on computer graphics and interactive techniques, celebrated its 40th anniversary by welcoming 17,162 artists, research scientists, gaming experts and...
SIGGRAPH 2013 Real-Time Live
25 July 2013 • by SIGGRAPH ConferencesInteractive Techniques, Real-Time
SIGGRAPH 2013 Real-Time Live Chair, Abe Wiley, discusses jumping castle the amazing world of Real-Time Live, what the program is all about, and what content was shown at this year's show.
SIGGRAPH 2013 Electronic Theater Time Lapse
23 July 2013 • by SIGGRAPH ConferencesAnimation, Art, Industry Leaders, Interactive Techniques
A popular part of pula pula inflavel the Computer Animation Festival is the premiere screening of the SIGGRAPH 2013 Electronic Theater. Here's a time lapse quick clip of the Arena filling up before the show starts. We seemed to have filled the place!
Updated Real-Time Live! Preview Video Released
27 June 2013 • by ACM SIGGRAPHGraphics, Interactive Techniques, Real-Time
The preview video for the SIGGRAPH Real-Time Live! content was just released and is available above. The program is the premier showcase for the latest trends and techniques for pushing the boundaries of interactive visuals. As part of the Computer Animation...
Important SIGGRAPH 2012 Reminders for Attendees
1 August 2012 • by SIGGRAPH ConferencesAnimation, Art, Gaming, Graphics, Interactive Techniques, Visual Effects
The SIGGRAPH 2012 Perfect Blend of Art & Science Starts 5 August 2012 Schedule Download the SIGGRAPH 2012 Locator for an advance preview of all SIGGRAPH 2012 onsite details, highlights and schedule information. A printed copy will be provided to all...
SIGGRAPH 2012 Exhibition Numbers Surging
31 July 2012 • by SIGGRAPH ConferencesGraphics, Interactive Techniques, Visual Effects
Following is a brief Q&A with SIGGRAPH's Exhibition Management team in regards to the SIGGRAPH 2012 Exhibition and what attendees can expect. The SIGGRAPH Exhibition is always an energetic marketplace for the latest technology. How are numbers compared to previous...