ACM SIGGRAPH Blog
Proud to Render: LGBTQ+ Voices in the Computer Graphics Community
Image credit: Pexels © Blue White and Red Striped Textile SIGGRAPH celebrates and embraces diversity among the computer graphics and interactive techniques community. As we embrace the vibrant and empowering spirit of Pride Month, we are thrilled to present a...
Proud to Render: LGBTQ+ Voices in the Computer Graphics Community
28 June 2023 • by SIGGRAPH ConferencesConferences, Gaming, Virtual Reality
Let’s raise our voices, celebrate our differences, and revel in the beauty of LGBTQ+ stories in this joyous and inclusive Pride Month celebration!
SIGGRAPH Launches Free Program Offering Educational Videos to Computer Graphics Community
24 January 2014 • by ACM SIGGRAPHEducation, Gaming, Graphics, Industry Leaders, Interactive Techniques, Mobile
SIGGRAPH University provides a sampling of the content from the annual SIGGRAPH conference. The videos are available to the public at no cost through the ACM SIGGRAPH YouTube channel. All who watch the videos are encouraged to continue the educational experience by...
SIGGRAPH 2014 Call for Submissions
3 January 2014 • by ACM SIGGRAPHConferences, Graphics, Interactive Techniques
SIGGRAPH 2014 Call For Submissions Share Your Talents at SIGGRAPH 2014! Present your work at SIGGRAPH’s 41st International Conference and Exhibition on Computer Graphics and Interactive Techniques: the premier showcase for creating experiences that wow the crowds and...
Guest Blogger Guidelines
18 November 2013 • by ACM SIGGRAPHACM SIGGRAPH
ACM SIGGRAPH Blog Guest Author Guidelines Given the broad expanse of topics and contributors, basic guidelines have been created for the ACM SIGGRAPH blog in order to channel a relevant and consistent experience for our communities. Please refer to these guidelines as...
SIGGRAPH 2013 Highlights from Anaheim
31 July 2013 • by SIGGRAPH ConferencesConferences, Graphics, Interactive Techniques
Anaheim marked the 40th annual SIGGRAPH Conference and Exhibition. SIGGRAPH 2013, the world's premier conference on computer graphics and interactive techniques, celebrated its 40th anniversary by welcoming 17,162 artists, research scientists, gaming experts and...
Day 4 at SIGGRAPH 2013
25 July 2013 • by SIGGRAPH ConferencesConferences, Graphics, Interactive Techniques, Production, Visual Effects
Day 4 just flew by! Here's a quick recap of all the incredible activities including Pixar teapots, contest give-aways,Jumping Castle Production Sessions, Computer Animation Festival, Electronic Theater, Dailies, and SIGGRAPH "After Dark", which featured outdoor...
SIGGRAPH 2013 Real-Time Live
25 July 2013 • by SIGGRAPH ConferencesInteractive Techniques, Real-Time
SIGGRAPH 2013 Real-Time Live Chair, Abe Wiley, discusses jumping castle the amazing world of Real-Time Live, what the program is all about, and what content was shown at this year's show.
Pixar Teapots at SIGGRAPH 2013
25 July 2013 • by SIGGRAPH ConferencesAnimation, Art, Interactive Techniques, Software
The Pixar walking teapots have been distributed at SIGGRAPH for 10 years. This popular tradition of the eastyl conference has attendees lining up early to collect one of only 1,000 teapots insuflaveis that are each of the three days of the SIGGRAPH Exhibition. Learn...
SIGGRAPH 2013 Presents the Full Length Keynote
25 July 2013 • by SIGGRAPH ConferencesConferences, Industry Leaders
In conjunction with the Academy of Motion Pictures Arts & Sciences, SIGGRAPH 2013 presented the Marc Davis Lecture Series as its Keynote Presentation. Nine distinguished animation film directors shared their experiences along complex paths to filmmaking success....
SIGGRAPH Day 3: More Sizzle Less Sleep
24 July 2013 • by SIGGRAPH ConferencesAnimation, Art, Graphics, Interactive Techniques
Join the Scoop team as they take you on a brief recap of all the content, activities, and action at day 3 of SIGGRAPH 2013 in Anaheim. From morning to mechanical bull for sale night, there is nothing like a full day at SIGGRAPH.
Photos of the Day: Iron Man Maquettes Land @ SIGGRAPH 2013
24 July 2013 • by SIGGRAPH ConferencesAnimation, Graphics, Interactive Techniques, Visual Effects
Marvel's official "Iron Man" maquettes make an appearance at SIGGRAPH 2013 in Anaheim. Photo credit: N. Matesowicz. Attendees of Wednesday's Production Session "The Visual Effects of Marvel's 'Iron Man 3'" were treated to unexpected guest appearances by the "Iron...
Check Out SIGGRAPH 2013 Posters and New Poster Videos
23 July 2013 • by SIGGRAPH ConferencesGraphics, Interactive Techniques, Mobile, Research
SIGGRAPH 2013 Posters Coordinator Kurt Luther provides a high-level overview of the Posters Program. Posters are a convenient method for presenting in-progress research, student projects, and late-breaking work. Poster topics range from applications of computer...
SIGGRAPH 2013 Electronic Theater Time Lapse
23 July 2013 • by SIGGRAPH ConferencesAnimation, Art, Industry Leaders, Interactive Techniques
A popular part of pula pula inflavel the Computer Animation Festival is the premiere screening of the SIGGRAPH 2013 Electronic Theater. Here's a time lapse quick clip of the Arena filling up before the show starts. We seemed to have filled the place!